Refine dialog initialization and noisy repaint logs

This commit is contained in:
Codex
2026-03-23 15:21:48 +08:00
parent dde570ac3c
commit 4a6e153da5
9 changed files with 117 additions and 58 deletions
+34 -21
View File
@@ -102,27 +102,19 @@ bool Dialog::handleEvent(const ExMessage& msg)
void Dialog::SetTitle(const std::string& title)
{
this->titleText = title;
if (this->title)
{
this->title->setText(title);
}
dirty = true;
invalidateLayout(true);
}
void Dialog::SetMessage(const std::string& message)
{
this->message = message;
splitMessageLines();
getTextSize();
dirty = true;
invalidateLayout(true);
}
void Dialog::SetType(StellarX::MessageBoxType type)
{
this->type = type;
// 重新初始化按钮
initButtons();
dirty = true;
invalidateLayout(true);
}
void Dialog::SetModal(bool modal)
@@ -255,9 +247,11 @@ void Dialog::setInitialization(bool init)
{
if (init)
{
initDialogSize();
saveBackground((x - BorderWidth), (y - BorderWidth), (width + 2 * BorderWidth), (height + 2 * BorderWidth));
this->dirty = true;
invalidateLayout(true);
}
else
{
needsInitialization = false;
}
}
@@ -547,8 +541,8 @@ void Dialog::getTextSize()
settextstyle(textStyle.nHeight, textStyle.nWidth, textStyle.lpszFace,
textStyle.nEscapement, textStyle.nOrientation, textStyle.nWeight,
textStyle.bItalic, textStyle.bUnderline, textStyle.bStrikeOut);
int tempHeight = 0;
int tempWidth = 0;
this->textHeight = 0;
this->textWidth = 0;
for (auto& text : lines)
{
int w = textwidth(LPCTSTR(text.c_str()));
@@ -558,13 +552,27 @@ void Dialog::getTextSize()
if (this->textWidth < w)
this->textWidth = w;
}
restoreStyle();
}
void Dialog::invalidateLayout(bool clearChildren)
{
if (clearChildren)
clearControls();
this->textWidth = 0;
this->textHeight = 0;
this->buttonNum = 0;
this->needsInitialization = true;
this->dirty = true;
}
// 计算逻辑:对话框宽度取【文本区域最大宽度】和【按钮区域总宽度】中的较大值。
// 对话框高度 = 标题栏 + 文本区 + 按钮区 + 各种间距。
void Dialog::initDialogSize()
{
this->textStyle.nHeight = 20;
splitMessageLines(); // 分割消息行
getTextSize(); // 获取文本最大尺寸
@@ -591,9 +599,17 @@ void Dialog::initDialogSize()
// 计算文本区域宽度(包括边距)
int textAreaWidth = textWidth + textToBorderMargin * 2;
saveStyle();
settextstyle(textStyle.nHeight, textStyle.nWidth, textStyle.lpszFace,
textStyle.nEscapement, textStyle.nOrientation, textStyle.nWeight,
textStyle.bItalic, textStyle.bUnderline, textStyle.bStrikeOut);
int titleAreaWidth = textwidth(LPCTSTR(titleText.c_str())) + textToBorderMargin * 2 + closeButtonWidth + buttonMargin;
restoreStyle();
// 对话框宽度取两者中的较大值,并确保最小宽度
// 对话框宽度取文本、标题和按钮区域中的较大值,并确保最小宽度
this->width = buttonAreaWidth > textAreaWidth ? buttonAreaWidth : textAreaWidth;
if (titleAreaWidth > this->width)
this->width = titleAreaWidth;
this->width = this->width > 200 ? this->width : 200;
// 计算对话框高度
@@ -608,9 +624,6 @@ void Dialog::initDialogSize()
this->x = (hWnd.getWidth() - this->width) / 2;
this->y = (hWnd.getHeight() - this->height) / 2;
//this->textStyle.nWidth = 10;
this->textStyle.nHeight = 20;
initButtons(); // 初始化按钮
initTitle(); // 初始化标题标签
initCloseButton(); // 初始化关闭按钮