Refine dialog initialization and noisy repaint logs
This commit is contained in:
+2
-2
@@ -314,7 +314,7 @@ bool Button::handleEvent(const ExMessage& msg)
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}
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if (hover != oldHover)
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{
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SX_LOGD("Button") << SX_T("悬停变化: ","hover change: ") << "id=" << id
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SX_LOG_TRACE("Button") << SX_T("悬停变化: ","hover change: ") << "id=" << id
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<< " text= " << text
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<< " " << (oldHover ? 1 : 0) << "->" << (hover ? 1 : 0);
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}
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@@ -396,7 +396,7 @@ bool Button::handleEvent(const ExMessage& msg)
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// 到点就显示
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if (GetTickCount64() - tipHoverTick >= (ULONGLONG)tipDelayMs)
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{
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SX_LOGD("Button") << SX_T("提示信息显示: ","tooltip show:")<<" id = " << id <<SX_T("延时时间: ", " delayMs = ") << tipDelayMs;
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SX_LOG_TRACE("Button") << SX_T("提示信息显示: ","tooltip show:")<<" id = " << id <<SX_T("延时时间: ", " delayMs = ") << tipDelayMs;
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tipVisible = true;
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+3
-3
@@ -424,7 +424,7 @@ void Canvas::requestRepaint(Control* parent)
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// => 禁止局部重绘,直接升级为一次完整 draw(先把 dirty 置真,避免 draw() 早退)
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if (dirty || !hasSnap || !saveBkImage)
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{
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SX_LOGD("Dirty")
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SX_LOG_TRACE("Dirty")
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<< SX_T("Canvas 局部重绘降级为全量重绘: id=", "Canvas partial->full draw: id=")
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<< id
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<< " dirty=" << (dirty ? 1 : 0)
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@@ -435,7 +435,7 @@ void Canvas::requestRepaint(Control* parent)
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return;
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}
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SX_LOGD("Dirty") << SX_T("Canvas 请求局部重绘:id=", "Canvas::requestRepaint(partial): id=") << id;
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SX_LOG_TRACE("Dirty") << SX_T("Canvas 请求局部重绘:id=", "Canvas::requestRepaint(partial): id=") << id;
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for (auto& control : controls)
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if (control->isDirty() && control->IsVisible())
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@@ -444,7 +444,7 @@ void Canvas::requestRepaint(Control* parent)
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return;
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}
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SX_LOGD("Dirty") << SX_T("Canvas 请求根级重绘:id=", "Canvas::requestRepaint(root): id=") << id;
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SX_LOG_TRACE("Dirty") << SX_T("Canvas 请求根级重绘:id=", "Canvas::requestRepaint(root): id=") << id;
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onRequestRepaintAsRoot();
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}
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+2
-2
@@ -139,7 +139,7 @@ void Control::requestRepaint(Control* parent)
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return;
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}
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SX_LOGD("Dirty") << SX_T("请求重绘:id=","requestRepaint: id=") << id << " parent=" << (parent ? parent->getId() : "null");
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SX_LOG_TRACE("Dirty") << SX_T("请求重绘:id=","requestRepaint: id=") << id << " parent=" << (parent ? parent->getId() : "null");
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if (parent) parent->requestRepaint(parent); // 交给容器处理(容器可局部重绘)
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else onRequestRepaintAsRoot(); // 根兜底
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@@ -147,7 +147,7 @@ void Control::requestRepaint(Control* parent)
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void Control::onRequestRepaintAsRoot()
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{
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SX_LOGI("Dirty")
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SX_LOG_TRACE("Dirty")
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<< SX_T("触发根重绘:id=", "onRequestRepaintAsRoot: id=") << id
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<< SX_T("(从根节点开始重画)", " (root repaint)");
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+33
-20
@@ -102,27 +102,19 @@ bool Dialog::handleEvent(const ExMessage& msg)
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void Dialog::SetTitle(const std::string& title)
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{
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this->titleText = title;
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if (this->title)
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{
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this->title->setText(title);
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}
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dirty = true;
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invalidateLayout(true);
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}
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void Dialog::SetMessage(const std::string& message)
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{
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this->message = message;
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splitMessageLines();
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getTextSize();
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dirty = true;
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invalidateLayout(true);
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}
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void Dialog::SetType(StellarX::MessageBoxType type)
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{
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this->type = type;
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// 重新初始化按钮
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initButtons();
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dirty = true;
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invalidateLayout(true);
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}
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void Dialog::SetModal(bool modal)
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@@ -255,9 +247,11 @@ void Dialog::setInitialization(bool init)
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{
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if (init)
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{
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initDialogSize();
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saveBackground((x - BorderWidth), (y - BorderWidth), (width + 2 * BorderWidth), (height + 2 * BorderWidth));
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this->dirty = true;
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invalidateLayout(true);
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}
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else
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{
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needsInitialization = false;
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}
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}
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@@ -547,8 +541,8 @@ void Dialog::getTextSize()
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settextstyle(textStyle.nHeight, textStyle.nWidth, textStyle.lpszFace,
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textStyle.nEscapement, textStyle.nOrientation, textStyle.nWeight,
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textStyle.bItalic, textStyle.bUnderline, textStyle.bStrikeOut);
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int tempHeight = 0;
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int tempWidth = 0;
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this->textHeight = 0;
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this->textWidth = 0;
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for (auto& text : lines)
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{
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int w = textwidth(LPCTSTR(text.c_str()));
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@@ -561,10 +555,24 @@ void Dialog::getTextSize()
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restoreStyle();
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}
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void Dialog::invalidateLayout(bool clearChildren)
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{
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if (clearChildren)
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clearControls();
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this->textWidth = 0;
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this->textHeight = 0;
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this->buttonNum = 0;
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this->needsInitialization = true;
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this->dirty = true;
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}
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// 计算逻辑:对话框宽度取【文本区域最大宽度】和【按钮区域总宽度】中的较大值。
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// 对话框高度 = 标题栏 + 文本区 + 按钮区 + 各种间距。
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void Dialog::initDialogSize()
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{
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this->textStyle.nHeight = 20;
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splitMessageLines(); // 分割消息行
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getTextSize(); // 获取文本最大尺寸
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@@ -591,9 +599,17 @@ void Dialog::initDialogSize()
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// 计算文本区域宽度(包括边距)
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int textAreaWidth = textWidth + textToBorderMargin * 2;
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saveStyle();
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settextstyle(textStyle.nHeight, textStyle.nWidth, textStyle.lpszFace,
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textStyle.nEscapement, textStyle.nOrientation, textStyle.nWeight,
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textStyle.bItalic, textStyle.bUnderline, textStyle.bStrikeOut);
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int titleAreaWidth = textwidth(LPCTSTR(titleText.c_str())) + textToBorderMargin * 2 + closeButtonWidth + buttonMargin;
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restoreStyle();
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// 对话框宽度取两者中的较大值,并确保最小宽度
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// 对话框宽度取文本、标题和按钮区域中的较大值,并确保最小宽度
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this->width = buttonAreaWidth > textAreaWidth ? buttonAreaWidth : textAreaWidth;
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if (titleAreaWidth > this->width)
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this->width = titleAreaWidth;
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this->width = this->width > 200 ? this->width : 200;
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// 计算对话框高度
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@@ -608,9 +624,6 @@ void Dialog::initDialogSize()
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this->x = (hWnd.getWidth() - this->width) / 2;
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this->y = (hWnd.getHeight() - this->height) / 2;
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//this->textStyle.nWidth = 10;
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this->textStyle.nHeight = 20;
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initButtons(); // 初始化按钮
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initTitle(); // 初始化标题标签
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initCloseButton(); // 初始化关闭按钮
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@@ -117,6 +117,8 @@ private:
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void splitMessageLines();
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// 获取文本大小
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void getTextSize();
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// 标记需要重新布局并按需清空旧控件
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void invalidateLayout(bool clearChildren);
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//初始化对话框尺寸
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void initDialogSize();
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void addControl(std::unique_ptr<Control> control);
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@@ -9,7 +9,6 @@ namespace StellarX
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SX_LOGI("MessageBox") << "show: Message=" << dlg.GetText()
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<< " modal=" << (dlg.model() ? 1 : 0);
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dlg.setInitialization(true);
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dlg.Show();
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return dlg.GetResult();
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}
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@@ -28,7 +27,6 @@ namespace StellarX
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SX_LOGI("MessageBox") << "show: Message=" << dlg->GetText()
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<< " modal=" << (dlg->model() ? 1 : 0);
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Dialog* dlgPtr = dlg.get();
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dlgPtr->setInitialization(true);
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// 设置回调
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if (onResult)
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dlgPtr->SetResultCallback(std::move(onResult));
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@@ -1,5 +1,31 @@
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#include "Table.h"
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#include "SxLog.h"
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namespace
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{
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std::vector<std::string> NormalizeTableRow(std::vector<std::string> row, size_t headerCount)
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{
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if (headerCount == 0)
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return row;
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if (row.size() > headerCount)
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row.resize(headerCount);
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else if (row.size() < headerCount)
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row.resize(headerCount, "");
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return row;
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}
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int CalculateTotalPages(size_t rowCount, int rowsPerPage)
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{
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if (rowsPerPage < 1)
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rowsPerPage = 1;
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const int total = static_cast<int>((rowCount + static_cast<size_t>(rowsPerPage) - 1) / static_cast<size_t>(rowsPerPage));
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return total > 0 ? total : 1;
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}
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}
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// 绘制表格的当前页
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// 使用双循环绘制行和列,考虑分页偏移
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void Table::drawTable()
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@@ -449,25 +475,37 @@ void Table::setHeaders(std::initializer_list<std::string> headers)
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this->headers.clear();
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for (auto& lis : headers)
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this->headers.push_back(lis);
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if (!this->headers.empty())
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{
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for (auto& row : this->data)
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row = NormalizeTableRow(std::move(row), this->headers.size());
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}
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totalPages = CalculateTotalPages(this->data.size(), rowsPerPage);
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if (currentPage > totalPages)
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currentPage = totalPages;
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SX_LOGI("Table") << SX_T("设置表头:id=","setHeaders: id=") << id << SX_T("总数="," count=") << (int)this->headers.size();
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isNeedCellSize = true; // 标记需要重新计算单元格尺寸
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isNeedDrawHeaders = true; // 标记需要重新绘制表头
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isNeedButtonAndPageNum = true;
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dirty = true;
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}
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void Table::setData(std::vector<std::string> data)
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{
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while (data.size() < headers.size())
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data.push_back("");
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data = NormalizeTableRow(std::move(data), headers.size());
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this->data.push_back(data);
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totalPages = ((int)this->data.size() + rowsPerPage - 1) / rowsPerPage;
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if (totalPages < 1)
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totalPages = 1;
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totalPages = CalculateTotalPages(this->data.size(), rowsPerPage);
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if (currentPage > totalPages)
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currentPage = totalPages;
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isNeedCellSize = true;
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isNeedButtonAndPageNum = true;
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dirty = true;
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SX_LOGI("Table")
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@@ -480,24 +518,22 @@ void Table::setData(std::vector<std::string> data)
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void Table::setData(std::initializer_list<std::vector<std::string>> data)
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{
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for (auto lis : data)
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if (lis.size() < headers.size())
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int addedRows = 0;
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for (auto row : data)
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{
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for (size_t i = lis.size(); i < headers.size(); i++)
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lis.push_back("");
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this->data.push_back(lis);
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this->data.push_back(NormalizeTableRow(std::move(row), headers.size()));
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++addedRows;
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}
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else
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this->data.push_back(lis);
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totalPages = ((int)this->data.size() + rowsPerPage - 1) / rowsPerPage;
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if (totalPages < 1)
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totalPages = 1;
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totalPages = CalculateTotalPages(this->data.size(), rowsPerPage);
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if (currentPage > totalPages)
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currentPage = totalPages;
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isNeedCellSize = true; // 标记需要重新计算单元格尺寸
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isNeedButtonAndPageNum = true;
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dirty = true;
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SX_LOGI("Table")
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<< SX_T("新增Data:id=", "appendRow: id=") << id
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<< SX_T(" 本行列数=", " cols=") << (int)data.size()
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<< SX_T("新增多行Data:id=", "appendRows: id=") << id
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<< SX_T(" 新增行数=", " addedRows=") << addedRows
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<< SX_T(" 数据总行数=", " totalRows=") << (int)this->data.size()
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<< SX_T(" 总页数=", " totalPages=") << totalPages;
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@@ -509,10 +545,11 @@ void Table::setRowsPerPage(int rows)
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this->rowsPerPage = rows;
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if (this->rowsPerPage < 1)
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this->rowsPerPage = 1;
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totalPages = ((int)data.size() + rowsPerPage - 1) / rowsPerPage;
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if (totalPages < 1)
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totalPages = 1;
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totalPages = CalculateTotalPages(data.size(), rowsPerPage);
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if (currentPage > totalPages)
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currentPage = totalPages;
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isNeedCellSize = true; // 标记需要重新计算单元格尺寸
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isNeedButtonAndPageNum = true;
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dirty = true;
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}
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@@ -581,7 +618,7 @@ void Table::clearData()
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{
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this->data.clear();
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this->currentPage = 1;
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this->totalPages = 1;
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this->totalPages = CalculateTotalPages(this->data.size(), rowsPerPage);
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isNeedCellSize = true; // 标记需要重新计算单元格尺寸
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isNeedButtonAndPageNum = true;// 标记需要重新计算翻页按钮和页码信息
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dirty = true;
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+11
-4
@@ -698,14 +698,21 @@ HWND Window::getHwnd() const
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int Window::getWidth() const
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{
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// 注意:这里返回 pendingW
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// 表示“最近一次收到的尺寸”(可能尚未应用到画布,最终以收口时的 width 为准)
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return pendingW;
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return width;
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}
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int Window::getHeight() const
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{
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// 同上,返回 pendingH(与 getWidth 对应)
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return height;
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}
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int Window::getPendingWidth() const
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{
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return pendingW;
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}
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int Window::getPendingHeight() const
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{
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return pendingH;
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}
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Reference in New Issue
Block a user