feat: add a new awesome feature
This commit is contained in:
+611
-214
@@ -1,159 +1,414 @@
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#include "Window.h"
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#include "Dialog.h"
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#include <windows.h> // 确保包含 Windows API 头文件
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Window::Window(int width, int height, int mode)
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#include <graphics.h>
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#include <algorithm>
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/**
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* ApplyResizableStyle
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* 作用:统一设置可拉伸/裁剪样式,并按开关使用 WS_EX_COMPOSITED(合成双缓冲)。
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* 关键点:
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* - WS_THICKFRAME:允许从四边/四角拖动改变尺寸。
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* - WS_CLIPCHILDREN / WS_CLIPSIBLINGS:避免子控件互相覆盖时闪烁。
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* - WS_EX_COMPOSITED:在一些环境更平滑,但个别显卡/驱动可能带来一帧延迟感。
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* - SWP_FRAMECHANGED:通知窗口样式已变更,强制系统重算非客户区(标题栏/边框)。
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*/
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static void ApplyResizableStyle(HWND h, bool useComposited)
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{
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this->pendingW = this->width = width;
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this->pendingH = this->height = height;
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this->windowMode = mode;
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LONG style = GetWindowLong(h, GWL_STYLE);
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style |= WS_THICKFRAME | WS_MAXIMIZEBOX | WS_MINIMIZEBOX | WS_CLIPCHILDREN | WS_CLIPSIBLINGS;
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SetWindowLong(h, GWL_STYLE, style);
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LONG ex = GetWindowLong(h, GWL_EXSTYLE);
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if (useComposited)
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{
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ex |= WS_EX_COMPOSITED;
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}
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else
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{
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ex &= ~WS_EX_COMPOSITED;
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}
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SetWindowLong(h, GWL_EXSTYLE, ex);
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SetWindowPos(h, NULL, 0, 0, 0, 0,
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SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);
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}
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Window::Window(int width, int height, int mode, COLORREF bkcloc)
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/**
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* ApplyMinSizeOnSizing
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* 作用:在 WM_SIZING 阶段执行“最小尺寸夹紧”。
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* 规则:只回推“被拖动的那一侧”,另一侧当锚点(避免几何回弹/位置漂移)。
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* 步骤:
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* 1)将“最小客户区尺寸”通过 AdjustWindowRectEx 换算为“最小窗口矩形”(含非客户区)。
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* 2)若当前矩形比最小还小,则根据 edge(哪条边/角在被拖)调整对应边,另一侧保持不动。
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* 说明:仅保证不小于最小值;不做对齐/回滚等操作,把其余交给系统尺寸逻辑。
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*/
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static void ApplyMinSizeOnSizing(RECT* prc, WPARAM edge, HWND hWnd, int minClientW, int minClientH)
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{
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this->pendingW = this->width = width;
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this->pendingH = this->height = height;
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this->windowMode = mode;
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this->wBkcolor = bkcloc;
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RECT rcFrame{ 0, 0, minClientW, minClientH };
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DWORD style = GetWindowLong(hWnd, GWL_STYLE);
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DWORD ex = GetWindowLong(hWnd, GWL_EXSTYLE);
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AdjustWindowRectEx(&rcFrame, style, FALSE, ex);
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const int minW = rcFrame.right - rcFrame.left;
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const int minH = rcFrame.bottom - rcFrame.top;
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const int curW = prc->right - prc->left;
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const int curH = prc->bottom - prc->top;
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if (curW < minW)
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{
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switch (edge)
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{
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case WMSZ_LEFT:
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case WMSZ_TOPLEFT:
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case WMSZ_BOTTOMLEFT:
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prc->left = prc->right - minW; // 锚定右侧,回推左侧(左边被拖)
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break;
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default:
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prc->right = prc->left + minW; // 锚定左侧,回推右侧(右边被拖)
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break;
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}
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}
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if (curH < minH)
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{
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switch (edge)
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{
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case WMSZ_TOP:
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case WMSZ_TOPLEFT:
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case WMSZ_TOPRIGHT:
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prc->top = prc->bottom - minH; // 锚定下侧,回推上侧(上边被拖)
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break;
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default:
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prc->bottom = prc->top + minH; // 锚定上侧,回推下侧(下边被拖)
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break;
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}
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}
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}
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Window::Window(int width, int height, int mode, COLORREF bkcloc, std::string headline)
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// ---------------- 构造 / 析构 ----------------
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/**
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* 构造:初始化当前尺寸、待应用尺寸、最小客户区尺寸与 EasyX 模式。
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* 注意:样式设置与子类化放在 draw() 内第一次绘制时完成。
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*/
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Window::Window(int w, int h, int mode)
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{
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this->pendingW = this->width = width;
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this->pendingH = this->height = height;
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this->windowMode = mode;
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this->wBkcolor = bkcloc;
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this->headline = headline;
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minClientW = pendingW = width = w;
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minClientH = pendingH = height = h;
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windowMode = mode;
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}
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Window::Window(int w, int h, int mode, COLORREF bk)
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{
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minClientW = pendingW = width = w;
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minClientH = pendingH = height = h;
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windowMode = mode;
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wBkcolor = bk;
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}
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Window::Window(int w, int h, int mode, COLORREF bk, std::string title)
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{
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minClientW = pendingW = width = w;
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minClientH = pendingH = height = h;
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windowMode = mode;
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wBkcolor = bk;
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headline = std::move(title);
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}
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Window::~Window()
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{
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if (background)
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delete background;
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// 析构:释放背景图对象并关闭 EasyX 图形环境
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if (background) delete background;
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background = nullptr;
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closegraph(); // 确保关闭图形上下文
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closegraph();
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}
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// ---------------- 原生消息钩子----------------
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void Window::draw() {
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// 使用 EasyX 创建基本窗口
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if (!hWnd)
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hWnd = initgraph(width, height, windowMode);
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// **启用窗口拉伸支持**:添加厚边框和最大化按钮样式
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LONG style = GetWindowLong(hWnd, GWL_STYLE);
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style |= WS_THICKFRAME | WS_MAXIMIZEBOX | WS_MINIMIZEBOX; // 可调整边框,启用最大化/最小化按钮
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SetWindowLong(hWnd, GWL_STYLE, style);
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// 通知窗口样式变化生效
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SetWindowPos(hWnd, NULL, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);
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/**
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* WndProcThunk
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* 作用:替换 EasyX 的窗口过程,接管关键消息。
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* 关键处理:
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* - WM_ERASEBKGND:返回 1,交由自绘清屏,避免系统擦背景造成闪烁。
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* - WM_ENTERSIZEMOVE:开始拉伸 → isSizing=true 且 WM_SETREDRAW(FALSE) 冻结重绘。
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* - WM_SIZING:拉伸中 → 仅做“最小尺寸夹紧”(按被拖边回推),不回滚、不绘制。
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* - WM_EXITSIZEMOVE:结束拉伸 → 读取最终客户区尺寸 → 标记 needResizeDirty,解冻并刷新。
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* - WM_GETMINMAXINFO:提供系统最小轨迹限制(四边一致)。
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*/
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LRESULT CALLBACK Window::WndProcThunk(HWND h, UINT m, WPARAM w, LPARAM l)
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{
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auto* self = reinterpret_cast<Window*>(GetWindowLongPtr(h, GWLP_USERDATA));
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if (!self)
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{
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return DefWindowProc(h, m, w, l);
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}
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// 关键点①:禁止系统擦背景,避免和我们自己的清屏/双缓冲打架造成闪烁
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if (m == WM_ERASEBKGND)
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{
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return 1;
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}
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// 关键点②:拉伸开始 → 冻结重绘(系统调整窗口矩形时不触发即时重绘,防止抖)
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if (m == WM_ENTERSIZEMOVE)
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{
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self->isSizing = true;
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SendMessage(h, WM_SETREDRAW, FALSE, 0);
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return 0;
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}
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// 关键点③:拉伸中 → 仅执行“最小尺寸夹紧”,不做对齐/节流/回滚,保持系统自然流畅
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if (m == WM_SIZING)
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{
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RECT* prc = reinterpret_cast<RECT*>(l);
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// “尺寸异常值”快速过滤:仅保护极端值,不影响正常拖动
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int currentWidth = prc->right - prc->left;
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int currentHeight = prc->bottom - prc->top;
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if (currentWidth < 0 || currentHeight < 0 || currentWidth > 10000 || currentHeight > 10000)
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{
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return TRUE;
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}
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ApplyMinSizeOnSizing(prc, w, h, self->minClientW, self->minClientH);
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return TRUE;
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}
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// 关键点④:拉伸结束 → 解冻重绘 + 统一收口(记录最终尺寸 -> 标记 needResizeDirty)
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if (m == WM_EXITSIZEMOVE)
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{
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self->isSizing = false;
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RECT rc; GetClientRect(h, &rc);
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const int aw = rc.right - rc.left;
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const int ah = rc.bottom - rc.top;
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if (aw >= self->minClientW && ah >= self->minClientH && aw <= 10000 && ah <= 10000)
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{
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self->pendingW = aw;
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self->pendingH = ah;
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self->needResizeDirty = true;
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}
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// 关键:立刻做统一收口,不用等下一条消息
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self->pumpResizeIfNeeded();
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// 不擦背景、不触发立即 WM_PAINT
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// InvalidateRect(h, nullptr, TRUE);
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// UpdateWindow(h);
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InvalidateRect(h, nullptr, FALSE);
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// 解冻 + 触发一次刷新(InvalidateRect TRUE 会擦背景;如需无擦背景可传 FALSE)
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SendMessage(h, WM_SETREDRAW, TRUE, 0);
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InvalidateRect(h, nullptr, TRUE);
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UpdateWindow(h);
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return 0;
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}
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// 关键点⑤:系统级最小轨迹限制(与 WM_SIZING 的夹紧互相配合)
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if (m == WM_GETMINMAXINFO)
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{
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auto* mmi = reinterpret_cast<MINMAXINFO*>(l);
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RECT rc{ 0, 0, self->minClientW, self->minClientH };
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DWORD style = GetWindowLong(h, GWL_STYLE);
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DWORD ex = GetWindowLong(h, GWL_EXSTYLE);
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// 若后续添加菜单,请把第三个参数改为 HasMenu(h)
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AdjustWindowRectEx(&rc, style, FALSE, ex);
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mmi->ptMinTrackSize.x = rc.right - rc.left;
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mmi->ptMinTrackSize.y = rc.bottom - rc.top;
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return 0;
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}
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// 其它消息:回落到旧过程
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return self->oldWndProc ? CallWindowProc(self->oldWndProc, h, m, w, l)
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: DefWindowProc(h, m, w, l);
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}
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// ---------------- 绘制 ----------------
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/**
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* draw()
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* 作用:首次初始化 EasyX 窗口与子类化过程;应用可拉伸样式;清屏并批量绘制。
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* 关键步骤:
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* 1)initgraph 拿到 hWnd;
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* 2)SetWindowLongPtr 子类化到 WndProcThunk(只做一次);
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* 3)ApplyResizableStyle 设置 WS_THICKFRAME/裁剪/(可选)合成双缓冲;
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* 4)去掉类样式 CS_HREDRAW/CS_VREDRAW,避免全窗无效化引发闪屏;
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* 5)清屏 + Begin/EndBatchDraw 批量绘制控件&对话框。
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*/
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void Window::draw()
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{
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if (!hWnd)
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{
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hWnd = initgraph(width, height, windowMode);
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}
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// 子类化:让我们的 WndProcThunk 接管窗口消息(仅执行一次)
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if (!procHooked)
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{
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SetWindowLongPtr(hWnd, GWLP_USERDATA, (LONG_PTR)this);
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oldWndProc = (WNDPROC)SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)&Window::WndProcThunk);
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procHooked = (oldWndProc != nullptr);
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}
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ApplyResizableStyle(hWnd, useComposited);
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// 关闭类样式的整窗重绘标志(减少尺寸变化时的整窗 redraw)
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LONG_PTR cls = GetClassLongPtr(hWnd, GCL_STYLE);
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cls &= ~(CS_HREDRAW | CS_VREDRAW);
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SetClassLongPtr(hWnd, GCL_STYLE, cls);
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// 设置背景色并清屏
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setbkcolor(wBkcolor);
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cleardevice();
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// 初次绘制所有控件(双缓冲)
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BeginBatchDraw();
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for (auto& control : controls)
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{
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control->draw();
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for (auto& c : controls)
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{
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c->draw();
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}
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for (auto& d : dialogs)
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{
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d->draw();
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}
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// (如果有初始对话框,也可绘制 dialogs)
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EndBatchDraw();
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}
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/**
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* draw(imagePath)
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* 作用:在 draw() 的基础上加载并绘制背景图;其它流程完全一致。
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* 注意:这里按当前窗口客户区大小加载背景图(loadimage 的 w/h),保证铺满。
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*/
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void Window::draw(std::string imagePath)
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{
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// 使用指定图片绘制窗口背景(铺满窗口)
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this->background = new IMAGE(width, height);
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bkImageFile = imagePath;
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if (!hWnd)
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hWnd = initgraph(width, height, windowMode);
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SetWindowText(hWnd, headline.c_str());
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loadimage(background, imagePath.c_str(), width, height, true);
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if(background)
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putimage(0, 0, background);
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else
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{
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// 设置背景色并清屏
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setbkcolor(wBkcolor);
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cleardevice();
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}
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// 同样应用可拉伸样式
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LONG style = GetWindowLong(hWnd, GWL_STYLE);
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style |= WS_THICKFRAME | WS_MAXIMIZEBOX | WS_MINIMIZEBOX;
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SetWindowLong(hWnd, GWL_STYLE, style);
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SetWindowPos(hWnd, NULL, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);
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if (!hWnd)
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{
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hWnd = initgraph(width, height, windowMode);
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}
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if (!procHooked)
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{
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SetWindowLongPtr(hWnd, GWLP_USERDATA, (LONG_PTR)this);
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oldWndProc = (WNDPROC)SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)&Window::WndProcThunk);
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procHooked = (oldWndProc != nullptr);
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}
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bkImageFile = std::move(imagePath);
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if (!headline.empty())
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{
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SetWindowText(hWnd, headline.c_str());
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}
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ApplyResizableStyle(hWnd, useComposited);
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LONG_PTR cls = GetClassLongPtr(hWnd, GCL_STYLE);
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cls &= ~(CS_HREDRAW | CS_VREDRAW);
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SetClassLongPtr(hWnd, GCL_STYLE, cls);
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if (background)
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{
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delete background;
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background = nullptr;
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}
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background = new IMAGE;
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loadimage(background, bkImageFile.c_str(), width, height, true);
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putimage(0, 0, background);
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// 绘制控件(含对话框)到窗口
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BeginBatchDraw();
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for (auto& control : controls)
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{
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control->setDirty(true);
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control->draw();
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}
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for (auto& dlg : dialogs) dlg->draw();
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for (auto& c : controls)
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{
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c->setDirty(true);
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c->draw();
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}
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for (auto& d : dialogs)
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{
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d->draw();
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}
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EndBatchDraw();
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}
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// 运行主事件循环,处理用户输入和窗口消息
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// 此方法会阻塞直到窗口关闭
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// 主消息循环优先级:对话框 > 普通控件。
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// 重绘策略:为保证视觉一致性,每次有对话框状态变化(打开/关闭)时,
|
||||
// 会强制重绘所有控件。先绘制普通控件,再绘制对话框(确保对话框在最上层)。
|
||||
// ---------------- 事件循环 ----------------
|
||||
|
||||
/**
|
||||
* runEventLoop()
|
||||
* 作用:驱动输入/窗口消息;集中处理“统一收口重绘”。
|
||||
* 关键策略:
|
||||
* - WM_SIZE:始终更新 pendingW/H(即使在拉伸中也只记录不立即绘制);
|
||||
* - needResizeDirty:当尺寸确实变化时置位,随后在循环尾进行一次性重绘;
|
||||
* - 非模态对话框优先消费事件(顶层从后往前);再交给普通控件。
|
||||
*/
|
||||
int Window::runEventLoop()
|
||||
{
|
||||
ExMessage msg;
|
||||
bool running = true;
|
||||
ExMessage msg;
|
||||
bool running = true;
|
||||
|
||||
while (running)
|
||||
{
|
||||
bool consume = false;// 是否处理了消息
|
||||
// 说明:统一使用 needResizeDirty 作为“收口重绘”的唯一标志位
|
||||
// 不再引入额外 pendingResize 等状态,避免分叉导致状态不一致。
|
||||
while (running)
|
||||
{
|
||||
bool consume = false;
|
||||
|
||||
// 处理所有消息
|
||||
if (peekmessage(&msg, EX_MOUSE | EX_KEY | EX_WINDOW, true))
|
||||
{
|
||||
if (msg.message == WM_CLOSE)
|
||||
{
|
||||
running = false;
|
||||
return 0;
|
||||
}
|
||||
if (msg.message == WM_SIZE)
|
||||
{
|
||||
if (msg.wParam != SIZE_MINIMIZED)
|
||||
{
|
||||
const int nw = LOWORD(msg.lParam);
|
||||
const int nh = HIWORD(msg.lParam);
|
||||
if (peekmessage(&msg, EX_MOUSE | EX_KEY | EX_WINDOW, true))
|
||||
{
|
||||
if (msg.message == WM_CLOSE)
|
||||
{
|
||||
running = false;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// 仅在尺寸真的变化时标脏
|
||||
if (nw > 0 && nh > 0 || (nw != width || nh != height))
|
||||
{
|
||||
pendingW = nw;
|
||||
pendingH = nh;
|
||||
needResizeDirty = true;
|
||||
}
|
||||
}
|
||||
continue;//在末尾重绘制窗口
|
||||
}
|
||||
// 优先处理对话框事件
|
||||
for (auto it = dialogs.rbegin(); it != dialogs.rend(); ++it)
|
||||
{
|
||||
auto& d = *it;
|
||||
if (d->IsVisible() && !d->model())
|
||||
consume = d->handleEvent(msg);
|
||||
if (consume)
|
||||
break;
|
||||
}
|
||||
// 保险:如果 EX_WINDOW 转译了 GETMINMAXINFO,同样按最小客户区折算处理
|
||||
if (msg.message == WM_GETMINMAXINFO)
|
||||
{
|
||||
auto* mmi = reinterpret_cast<MINMAXINFO*>(msg.lParam);
|
||||
RECT rc{ 0, 0, minClientW, minClientH };
|
||||
DWORD style = GetWindowLong(hWnd, GWL_STYLE);
|
||||
DWORD ex = GetWindowLong(hWnd, GWL_EXSTYLE);
|
||||
AdjustWindowRectEx(&rc, style, FALSE, ex);
|
||||
mmi->ptMinTrackSize.x = rc.right - rc.left;
|
||||
mmi->ptMinTrackSize.y = rc.bottom - rc.top;
|
||||
continue;
|
||||
}
|
||||
|
||||
//普通控件
|
||||
if (!consume)
|
||||
for (auto it = controls.rbegin(); it != controls.rend(); ++it)
|
||||
{
|
||||
consume = (*it)->handleEvent(msg);
|
||||
if (consume)
|
||||
break;
|
||||
}
|
||||
// 关键点⑥:WM_SIZE 只记录新尺寸;若非拉伸阶段则立即置位 needResizeDirty
|
||||
if (msg.message == WM_SIZE && msg.wParam != SIZE_MINIMIZED)
|
||||
{
|
||||
const int nw = LOWORD(msg.lParam);
|
||||
const int nh = HIWORD(msg.lParam);
|
||||
|
||||
}
|
||||
//如果有对话框打开或者关闭强制重绘
|
||||
// 基本合法性校验(不小于最小值、不过大)
|
||||
if (nw >= minClientW && nh >= minClientH && nw <= 10000 && nh <= 10000)
|
||||
{
|
||||
if (nw != width || nh != height)
|
||||
{
|
||||
pendingW = nw;
|
||||
pendingH = nh;
|
||||
// 在“非拉伸阶段”的 WM_SIZE(例如最大化/还原/程序化调整)直接触发收口
|
||||
needResizeDirty = true;
|
||||
}
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
// 输入优先:先给顶层“非模态对话框”,再传给普通控件
|
||||
for (auto it = dialogs.rbegin(); it != dialogs.rend(); ++it)
|
||||
{
|
||||
auto& d = *it;
|
||||
if (d->IsVisible() && !d->model())
|
||||
{
|
||||
consume = d->handleEvent(msg);
|
||||
}
|
||||
if (consume) break;
|
||||
}
|
||||
if (!consume)
|
||||
{
|
||||
for (auto& c : controls)
|
||||
{
|
||||
consume = c->handleEvent(msg);
|
||||
if (consume) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
//如果有对话框打开或者关闭强制重绘
|
||||
bool needredraw = false;
|
||||
for (auto& d : dialogs)
|
||||
{
|
||||
@@ -193,163 +448,305 @@ int Window::runEventLoop()
|
||||
needredraw = false;
|
||||
|
||||
}
|
||||
//—— 统一“收口”:尺寸变化后的** 一次性** 重绘 ——
|
||||
if (needResizeDirty)
|
||||
{
|
||||
//确保窗口不会小于初始尺寸
|
||||
if (pendingW >= width && pendingH >= height)
|
||||
Resize(nullptr, pendingW, pendingH);
|
||||
else
|
||||
Resize(nullptr, width, height);
|
||||
if (background)
|
||||
{
|
||||
delete background;
|
||||
background = new IMAGE;
|
||||
loadimage(background, bkImageFile.c_str(), pendingW, pendingH);
|
||||
putimage(0, 0, background);
|
||||
}
|
||||
|
||||
// 标记所有控件/对话框为脏,确保都补一次背景/外观
|
||||
for (auto& c : controls)
|
||||
{
|
||||
c->onWindowResize();
|
||||
c->draw();
|
||||
}
|
||||
for (auto& d : dialogs)
|
||||
{
|
||||
auto dd = dynamic_cast<Dialog*>(d.get());
|
||||
dd->setDirty(true);
|
||||
dd->setInitialization(true);
|
||||
d->draw();
|
||||
}
|
||||
needResizeDirty = false;
|
||||
}
|
||||
// —— 统一收口(needResizeDirty 为真时执行一次性重绘)——
|
||||
if (needResizeDirty)
|
||||
{
|
||||
// 以“实际客户区尺寸”为准,防止 pending 与真实尺寸出现偏差
|
||||
RECT clientRect;
|
||||
GetClientRect(hWnd, &clientRect);
|
||||
int actualWidth = clientRect.right - clientRect.left;
|
||||
int actualHeight = clientRect.bottom - clientRect.top;
|
||||
|
||||
// 降低占用
|
||||
Sleep(10);
|
||||
}
|
||||
return 1;
|
||||
const int finalW = (std::max)(minClientW, actualWidth);
|
||||
const int finalH = (std::max)(minClientH, actualHeight);
|
||||
|
||||
// 变化过大/异常场景保护
|
||||
if (finalW != width || finalH != height)
|
||||
{
|
||||
if (abs(finalW - width) > 1000 || abs(finalH - height) > 1000)
|
||||
{
|
||||
// 认为是异常帧,跳过本次(不改变任何状态)
|
||||
needResizeDirty = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
// 再次冻结窗口更新,保证批量绘制的原子性
|
||||
SendMessage(hWnd, WM_SETREDRAW, FALSE, 0);
|
||||
|
||||
BeginBatchDraw();
|
||||
|
||||
// 调整底层画布尺寸
|
||||
if (finalW != width || finalH != height)
|
||||
{
|
||||
Resize(nullptr, finalW, finalH);
|
||||
|
||||
// 重取一次实际客户区尺寸做确认
|
||||
GetClientRect(hWnd, &clientRect);
|
||||
int confirmedWidth = clientRect.right - clientRect.left;
|
||||
int confirmedHeight = clientRect.bottom - clientRect.top;
|
||||
|
||||
int renderWidth = confirmedWidth;
|
||||
int renderHeight = confirmedHeight;
|
||||
|
||||
// 背景:若设置了背景图则重载并铺满;否则清屏为纯色
|
||||
if (background && !bkImageFile.empty())
|
||||
{
|
||||
delete background;
|
||||
background = new IMAGE;
|
||||
loadimage(background, bkImageFile.c_str(), renderWidth, renderHeight, true);
|
||||
putimage(0, 0, background);
|
||||
}
|
||||
else
|
||||
{
|
||||
setbkcolor(wBkcolor);
|
||||
cleardevice();
|
||||
}
|
||||
|
||||
// 最终提交“当前已应用尺寸”(用于外部查询/下次比较)
|
||||
width = renderWidth;
|
||||
height = renderHeight;
|
||||
}
|
||||
|
||||
// 批量通知控件“窗口尺寸变化”,并标记重绘
|
||||
for (auto& c : controls)
|
||||
{
|
||||
c->onWindowResize();
|
||||
c->setDirty(true);
|
||||
}
|
||||
for (auto& d : dialogs)
|
||||
{
|
||||
if (auto dd = dynamic_cast<Dialog*>(d.get()))
|
||||
{
|
||||
dd->setDirty(true);
|
||||
dd->setInitialization(true);
|
||||
}
|
||||
}
|
||||
|
||||
// 统一批量绘制
|
||||
for (auto& c : controls) c->draw();
|
||||
for (auto& d : dialogs) d->draw();
|
||||
|
||||
EndBatchDraw();
|
||||
|
||||
// 解冻并触发一次无效化(这里 TRUE 表示会擦背景;如要避免闪白可改 FALSE)
|
||||
SendMessage(hWnd, WM_SETREDRAW, TRUE, 0);
|
||||
InvalidateRect(hWnd, nullptr, TRUE);
|
||||
}
|
||||
|
||||
needResizeDirty = false; // 收口完成,清标志
|
||||
}
|
||||
|
||||
// 轻微睡眠,削峰填谷(不阻塞拖拽体验)
|
||||
Sleep(10);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// ---------------- 其余接口 ----------------
|
||||
|
||||
void Window::setBkImage(std::string pImgFile)
|
||||
{
|
||||
if(nullptr == background)
|
||||
this->background = new IMAGE;
|
||||
else
|
||||
delete background;
|
||||
this->background = new IMAGE;
|
||||
this->bkImageFile = pImgFile;
|
||||
loadimage(background, pImgFile.c_str(), width, height, true);
|
||||
putimage(0, 0, background);
|
||||
BeginBatchDraw();
|
||||
for (auto& c : controls)
|
||||
{
|
||||
c->setDirty(true);
|
||||
c->draw();
|
||||
}
|
||||
for (auto& c : dialogs)
|
||||
{
|
||||
c->setDirty(true);
|
||||
c->draw();
|
||||
}
|
||||
EndBatchDraw();
|
||||
|
||||
// 更换背景图:立即加载并绘制一次;同时将所有控件标 dirty 并重绘
|
||||
if (background) delete background;
|
||||
background = new IMAGE;
|
||||
bkImageFile = std::move(pImgFile);
|
||||
|
||||
loadimage(background, bkImageFile.c_str(), width, height, true);
|
||||
putimage(0, 0, background);
|
||||
|
||||
BeginBatchDraw();
|
||||
for (auto& c : controls)
|
||||
{
|
||||
c->setDirty(true);
|
||||
c->draw();
|
||||
}
|
||||
for (auto& d : dialogs)
|
||||
{
|
||||
d->setDirty(true);
|
||||
d->draw();
|
||||
}
|
||||
EndBatchDraw();
|
||||
}
|
||||
|
||||
void Window::setBkcolor(COLORREF c)
|
||||
{
|
||||
wBkcolor = c;
|
||||
|
||||
setbkcolor(wBkcolor);
|
||||
cleardevice();
|
||||
// 初次绘制所有控件(双缓冲)
|
||||
BeginBatchDraw();
|
||||
for (auto& c : controls)
|
||||
{
|
||||
c->setDirty(true);
|
||||
c->draw();
|
||||
}
|
||||
for (auto& c : dialogs)
|
||||
{
|
||||
c->setDirty(true);
|
||||
c->draw();
|
||||
}
|
||||
EndBatchDraw();
|
||||
// 更换纯色背景:立即清屏并批量重绘控件/对话框
|
||||
wBkcolor = c;
|
||||
setbkcolor(wBkcolor);
|
||||
cleardevice();
|
||||
|
||||
BeginBatchDraw();
|
||||
for (auto& c : controls)
|
||||
{
|
||||
c->setDirty(true);
|
||||
c->draw();
|
||||
}
|
||||
for (auto& d : dialogs)
|
||||
{
|
||||
d->setDirty(true);
|
||||
d->draw();
|
||||
}
|
||||
EndBatchDraw();
|
||||
}
|
||||
|
||||
void Window::setHeadline(std::string headline)
|
||||
void Window::setHeadline(std::string title)
|
||||
{
|
||||
this->headline = headline;
|
||||
SetWindowText(this->hWnd, headline.c_str());
|
||||
// 设置窗口标题(仅改文本,不触发重绘)
|
||||
headline = std::move(title);
|
||||
if (hWnd)
|
||||
{
|
||||
SetWindowText(hWnd, headline.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
void Window::addControl(std::unique_ptr<Control> control)
|
||||
{
|
||||
this->controls.push_back(std::move(control));
|
||||
// 新增控件:仅加入管理容器,具体绘制在 draw()/收口时统一进行
|
||||
controls.push_back(std::move(control));
|
||||
}
|
||||
|
||||
void Window::addDialog(std::unique_ptr<Control> dialogs)
|
||||
void Window::addDialog(std::unique_ptr<Control> dlg)
|
||||
{
|
||||
this->dialogs.push_back(std::move(dialogs));
|
||||
// 新增非模态对话框:管理顺序决定事件优先级(顶层从后往前)
|
||||
dialogs.push_back(std::move(dlg));
|
||||
}
|
||||
|
||||
bool Window::hasNonModalDialogWithCaption(const std::string& caption, const std::string& message) const
|
||||
{
|
||||
for (const auto& dptr : dialogs)
|
||||
{
|
||||
if (!dptr) continue;
|
||||
// 只检查 Dialog 类型的控件
|
||||
Dialog* d = dynamic_cast<Dialog*>(dptr.get());
|
||||
//检查是否有非模态对话框可见,并且消息内容一致
|
||||
if (d && d->IsVisible() && !d->model() && d->GetCaption() == caption && d->GetText() == message)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
// 查询是否存在“可见且非模态”的对话框(用于避免重复弹)
|
||||
for (const auto& dptr : dialogs)
|
||||
{
|
||||
if (!dptr) continue;
|
||||
if (auto* d = dynamic_cast<Dialog*>(dptr.get()))
|
||||
{
|
||||
if (d->IsVisible() && !d->model() && d->GetCaption() == caption && d->GetText() == message)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
HWND Window::getHwnd() const
|
||||
{
|
||||
return hWnd;
|
||||
return hWnd;
|
||||
}
|
||||
|
||||
int Window::getWidth() const
|
||||
{
|
||||
return this->pendingW;
|
||||
// 注意:这里返回 pendingW
|
||||
// 表示“最近一次收到的尺寸”(可能尚未应用到画布,最终以收口时的 width 为准)
|
||||
return pendingW;
|
||||
}
|
||||
|
||||
int Window::getHeight() const
|
||||
{
|
||||
return this->pendingH;
|
||||
// 同上,返回 pendingH(与 getWidth 对应)
|
||||
return pendingH;
|
||||
}
|
||||
|
||||
std::string Window::getHeadline() const
|
||||
{
|
||||
return this->headline;
|
||||
return headline;
|
||||
}
|
||||
|
||||
COLORREF Window::getBkcolor() const
|
||||
{
|
||||
return this->wBkcolor;
|
||||
return wBkcolor;
|
||||
}
|
||||
|
||||
IMAGE* Window::getBkImage() const
|
||||
{
|
||||
return this->background;
|
||||
return background;
|
||||
}
|
||||
|
||||
std::string Window::getBkImageFile() const
|
||||
{
|
||||
return this->bkImageFile;
|
||||
return bkImageFile;
|
||||
}
|
||||
|
||||
std::vector<std::unique_ptr<Control>>& Window::getControls()
|
||||
{
|
||||
return this->controls;
|
||||
return controls;
|
||||
}
|
||||
|
||||
void Window::processWindowMessage(const ExMessage& msg)
|
||||
{
|
||||
if (msg.message == WM_SIZE && msg.wParam != SIZE_MINIMIZED)
|
||||
{
|
||||
const int nw = LOWORD(msg.lParam);
|
||||
const int nh = HIWORD(msg.lParam);
|
||||
if (nw >= minClientW && nh >= minClientH && nw <= 10000 && nh <= 10000)
|
||||
{
|
||||
if (nw != width || nh != height)
|
||||
{
|
||||
pendingW = nw;
|
||||
pendingH = nh;
|
||||
needResizeDirty = true; // 统一由 pumpResizeIfNeeded 来收口
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Window::pumpResizeIfNeeded()
|
||||
{
|
||||
if (!needResizeDirty) return;
|
||||
|
||||
RECT rc; GetClientRect(hWnd, &rc);
|
||||
const int finalW = max(minClientW, rc.right - rc.left);
|
||||
const int finalH = max(minClientH, rc.bottom - rc.top);
|
||||
if (finalW == width && finalH == height) { needResizeDirty = false; return; }
|
||||
|
||||
SendMessage(hWnd, WM_SETREDRAW, FALSE, 0);
|
||||
BeginBatchDraw();
|
||||
|
||||
// Resize + 背景
|
||||
Resize(nullptr, finalW, finalH);
|
||||
GetClientRect(hWnd, &rc);
|
||||
if (background && !bkImageFile.empty())
|
||||
{
|
||||
delete background; background = new IMAGE;
|
||||
loadimage(background, bkImageFile.c_str(), rc.right - rc.left, rc.bottom - rc.top, true);
|
||||
putimage(0, 0, background);
|
||||
}
|
||||
else { setbkcolor(wBkcolor); cleardevice(); }
|
||||
|
||||
width = rc.right - rc.left; height = rc.bottom - rc.top;
|
||||
|
||||
// 通知控件/对话框
|
||||
for (auto& c : controls)
|
||||
c->onWindowResize();
|
||||
for (auto& d : dialogs)
|
||||
if (auto* dd = dynamic_cast<Dialog*>(d.get()))
|
||||
dd->setInitialization(true); // 强制对话框在新尺寸下重建布局/快照
|
||||
|
||||
// 重绘
|
||||
for (auto& c : controls) c->draw();
|
||||
for (auto& d : dialogs) d->draw();
|
||||
|
||||
EndBatchDraw();
|
||||
SendMessage(hWnd, WM_SETREDRAW, TRUE, 0);
|
||||
|
||||
// 原来是 TRUE:会擦背景再触发 WM_PAINT,容易把刚画好的层“盖掉”
|
||||
// InvalidateRect(hWnd, nullptr, TRUE);
|
||||
InvalidateRect(hWnd, nullptr, FALSE);
|
||||
|
||||
needResizeDirty = false;
|
||||
}
|
||||
void Window::scheduleResizeFromModal(int w, int h)
|
||||
{
|
||||
if (w < minClientW) w = minClientW;
|
||||
if (h < minClientH) h = minClientH;
|
||||
if (w > 10000) w = 10000;
|
||||
if (h > 10000) h = 10000;
|
||||
|
||||
if (w != width || h != height)
|
||||
{
|
||||
pendingW = w;
|
||||
pendingH = h;
|
||||
needResizeDirty = true; // 交给 pumpResizeIfNeeded 做统一收口+重绘
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user