feat: add a new awesome feature
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@@ -20,7 +20,7 @@
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#pragma once
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#include"StellarX.h"
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#define closeButtonWidth 23 //关闭按钮宽度
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#define closeButtonWidth 30 //关闭按钮宽度
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#define closeButtonHeight 20 //关闭按钮高度 同时作为对话框标题栏高度
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#define functionButtonWidth 70 //按钮宽度
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#define functionButtonHeight 30 //按钮高度
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@@ -29,7 +29,7 @@
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#define buttonAreaHeight 50 //按钮区域高度
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#define titleToTextMargin 10 //标题到文本的距离
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#define textToBorderMargin 10 //文本到边框的距离
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#define BorderWidth 3 //边框宽度
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class Dialog : public Canvas
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{
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Window& hWnd; //窗口引用
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@@ -37,7 +37,6 @@ class Dialog : public Canvas
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int textWidth = 0; //文本宽度
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int textHeight = 0; //文本高度
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int buttonNum = 0; // 按钮数量
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int BorderWidth = 2; //边框宽度
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StellarX::MessageBoxType type = StellarX::MessageBoxType::OK; //对话框类型
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std::string titleText = "提示"; //标题文本
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@@ -124,11 +123,14 @@ private:
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void getTextSize();
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//初始化对话框尺寸
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void initDialogSize();
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void saveBackground(int x, int y, int w, int h)override;
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void restBackground()override;
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// 清除所有控件
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void clearControls();
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//创建对话框按钮
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std::unique_ptr<Button> createDialogButton(int x, int y, const std::string& text);
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void requestRepaint(Control* parent) override;
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};
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