#include "Button.h" #include "SxLog.h" Button::Button(int x, int y, int width, int height, const std::string text, StellarX::ButtonMode mode, StellarX::ControlShape shape) : Control(x, y, width, height) { initButton(text, mode, shape, RGB(202, 255, 255), RGB(171, 196, 220), RGB(255, 255, 0)); } Button::Button(int x, int y, int width, int height, const std::string text, COLORREF ct, COLORREF cf, StellarX::ButtonMode mode, StellarX::ControlShape shape) : Control(x, y, width, height) { initButton(text, mode, shape, ct, cf, RGB(255, 255, 0)); } Button::Button(int x, int y, int width, int height, const std::string text, COLORREF ct, COLORREF cf, COLORREF ch, StellarX::ButtonMode mode, StellarX::ControlShape shape) : Control(x, y, width, height) { initButton(text, mode, shape, ct, cf, ch); } // ====== GBK/MBCS 安全:字符边界与省略号裁切 ====== static inline int gbk_char_len(const std::string& s, size_t i) { unsigned char b = (unsigned char)s[i]; if (b <= 0x7F) return 1; // ASCII if (b >= 0x81 && b <= 0xFE && i + 1 < s.size()) { unsigned char b2 = (unsigned char)s[i + 1]; if (b2 >= 0x40 && b2 <= 0xFE && b2 != 0x7F) return 2; // 合法双字节 } return 1; // 容错 } static inline void rtrim_spaces_gbk(std::string& s) { while (!s.empty() && s.back() == ' ') s.pop_back(); // ASCII 空格 while (s.size() >= 2) { // 全角空格 A1 A1 unsigned char a = (unsigned char)s[s.size() - 2]; unsigned char b = (unsigned char)s[s.size() - 1]; if (a == 0xA1 && b == 0xA1) s.resize(s.size() - 2); else break; } } static inline bool is_ascii_only(const std::string& s) { for (unsigned char c : s) if (c > 0x7F) return false; return true; } static inline bool is_word_boundary_char(unsigned char c) { return c == ' ' || c == '-' || c == '_' || c == '/' || c == '\\' || c == '.' || c == ':'; } // 英文优先策略:优先在“词边界”回退,再退化到逐字符;省略号为 "..." static std::string ellipsize_ascii_pref(const std::string& text, int maxW) { if (maxW <= 0) return ""; if (textwidth(LPCTSTR(text.c_str())) <= maxW) return text; const std::string ell = "..."; int ellW = textwidth(LPCTSTR(ell.c_str())); if (ellW > maxW) { // 连 ... 都放不下 std::string e = ell; while (!e.empty() && textwidth(LPCTSTR(e.c_str())) > maxW) e.pop_back(); return e; // 可能是 ".."、"." 或 "" } const int limit = maxW - ellW; // 先找到能放下的最长前缀 size_t i = 0, lastFit = 0; while (i < text.size()) { int clen = gbk_char_len(text, i); size_t j = text.size() < i + (size_t)clen ? text.size() : i + (size_t)clen; int w = textwidth(LPCTSTR(text.substr(0, j).c_str())); if (w <= limit) { lastFit = j; i = j; } else break; } if (lastFit == 0) return ell; // 在已适配前缀范围内,向左找最近的词边界 size_t cutPos = lastFit; for (size_t k = lastFit; k > 0; --k) { unsigned char c = (unsigned char)text[k - 1]; if (c <= 0x7F && is_word_boundary_char(c)) { cutPos = k - 1; break; } } std::string head = text.substr(0, cutPos); rtrim_spaces_gbk(head); head += ell; return head; } // 中文优先策略:严格逐“字符”(1/2字节)回退;省略号用全角 "…" static std::string ellipsize_cjk_pref(const std::string& text, int maxW, const char* ellipsis = "…") { if (maxW <= 0) return ""; if (textwidth(LPCTSTR(text.c_str())) <= maxW) return text; std::string ell = ellipsis ? ellipsis : "…"; int ellW = textwidth(LPCTSTR(ell.c_str())); if (ellW > maxW) { // 连省略号都放不下 std::string e = ell; while (!e.empty() && textwidth(LPCTSTR(e.c_str())) > maxW) e.pop_back(); return e; } const int limit = maxW - ellW; size_t i = 0, lastFit = 0; while (i < text.size()) { int clen = gbk_char_len(text, i); size_t j = text.size() < i + (size_t)clen ? text.size() : i + (size_t)clen; int w = textwidth(LPCTSTR(text.substr(0, j).c_str())); if (w <= limit) { lastFit = j; i = j; } else break; } if (lastFit == 0) return ell; std::string head = text.substr(0, lastFit); rtrim_spaces_gbk(head); head += ell; return head; } void Button::setTooltipStyle(COLORREF text, COLORREF bk, bool transparent) { tipLabel.textStyle.color = text; tipLabel.setTextBkColor(bk); tipLabel.setTextdisap(transparent); } void Button::setTooltipTextsForToggle(const std::string& onText, const std::string& offText) { tipTextOn = onText; tipTextOff = offText; tipUserOverride = true; } void Button::initButton(const std::string text, StellarX::ButtonMode mode, StellarX::ControlShape shape, COLORREF ct, COLORREF cf, COLORREF ch) { this->id = "Button"; this->text = text; this->mode = mode; this->shape = shape; this->buttonTrueColor = ct; this->buttonFalseColor = cf; this->buttonHoverColor = ch; this->click = false; this->hover = false; // === Tooltip 默认:文本=按钮文本;白底黑字;不透明;用当前按钮字体样式 === tipTextClick = tipTextOn = tipTextOff = this->text; tipLabel.setText(tipTextClick); tipLabel.textStyle.color = (RGB(167, 170, 172)); tipLabel.setTextBkColor(RGB(255, 255, 255)); tipLabel.setTextdisap(false); tipLabel.textStyle = this->textStyle; // 复用按钮字体样式 } Button::~Button() = default; void Button::draw() { if (!dirty || !show)return; //保存当前样式和颜色 saveStyle(); if (StellarX::ButtonMode::DISABLED == mode) //设置禁用按钮色 { setfillcolor(DISABLEDCOLOUR); textStyle.bStrikeOut = true; } else { // 点击状态优先级最高,然后是悬停状态,最后是默认状态 COLORREF col = click ? buttonTrueColor : (hover ? buttonHoverColor : buttonFalseColor); setfillcolor(col); } // //设置字体背景色透明 setbkmode(TRANSPARENT); //边框颜色 setlinecolor(buttonBorderColor); //设置字体颜色 settextcolor(textStyle.color); //设置字体样式 settextstyle(textStyle.nHeight, textStyle.nWidth, textStyle.lpszFace, textStyle.nEscapement, textStyle.nOrientation, textStyle.nWeight, textStyle.bItalic, textStyle.bUnderline, textStyle.bStrikeOut); if (needCutText) cutButtonText(); //获取字符串像素高度和宽度 if ((this->oldtext_width != this->text_width || this->oldtext_height != this->text_height) || (-1 == oldtext_width && oldtext_height == -1)) { if (isUseCutText) { this->oldtext_width = this->text_width = textwidth(LPCTSTR(this->cutText.c_str())); this->oldtext_height = this->text_height = textheight(LPCTSTR(this->cutText.c_str())); } else { this->oldtext_width = this->text_width = textwidth(LPCTSTR(this->text.c_str())); this->oldtext_height = this->text_height = textheight(LPCTSTR(this->text.c_str())); } } //设置按钮填充模式 setfillstyle((int)buttonFillMode, (int)buttonFillIma, buttonFileIMAGE.get()); if ((saveBkX != this->x) || (saveBkY != this->y) || (!hasSnap) || (saveWidth != this->width) || (saveHeight != this->height) || !saveBkImage) saveBackground(this->x, this->y, (this->width + bordWith), (this->height + bordHeight)); // 恢复背景(清除旧内容) restBackground(); //根据按钮形状绘制 switch (shape) { case StellarX::ControlShape::RECTANGLE://有边框填充矩形 fillrectangle(x, y, x + width, y + height); isUseCutText ? outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(cutText.c_str())) : outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str())); break; case StellarX::ControlShape::B_RECTANGLE://无边框填充矩形 solidrectangle(x, y, x + width, y + height); isUseCutText ? outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(cutText.c_str())) : outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str())); break; case StellarX::ControlShape::ROUND_RECTANGLE://有边框填充圆角矩形 fillroundrect(x, y, x + width, y + height, rouRectangleSize.ROUND_RECTANGLEwidth, rouRectangleSize.ROUND_RECTANGLEheight); isUseCutText ? outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(cutText.c_str())) : outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str())); break; case StellarX::ControlShape::B_ROUND_RECTANGLE://无边框填充圆角矩形 solidroundrect(x, y, x + width, y + height, rouRectangleSize.ROUND_RECTANGLEwidth, rouRectangleSize.ROUND_RECTANGLEheight); isUseCutText ? outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(cutText.c_str())) : outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str())); break; case StellarX::ControlShape::CIRCLE://有边框填充圆形 fillcircle(x + width / 2, y + height / 2, min(width, height) / 2); isUseCutText ? outtextxy(x + width / 2 - text_width / 2, y + height / 2 - text_height / 2, LPCTSTR(cutText.c_str())) : outtextxy(x + width / 2 - text_width / 2, y + height / 2 - text_height / 2, LPCTSTR(text.c_str())); break; case StellarX::ControlShape::B_CIRCLE://无边框填充圆形 solidcircle(x + width / 2, y + height / 2, min(width, height) / 2); isUseCutText ? outtextxy(x + width / 2 - text_width / 2, y + height / 2 - text_height / 2, LPCTSTR(cutText.c_str())) : outtextxy(x + width / 2 - text_width / 2, y + height / 2 - text_height / 2, LPCTSTR(text.c_str())); break; case StellarX::ControlShape::ELLIPSE://有边框填充椭圆 fillellipse(x, y, x + width, y + height); isUseCutText ? outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(cutText.c_str())) : outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str())); break; case StellarX::ControlShape::B_ELLIPSE://无边框填充椭圆 solidellipse(x, y, x + width, y + height); isUseCutText ? outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(cutText.c_str())) : outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str())); break; } restoreStyle();//恢复默认字体样式和颜色 dirty = false; //标记按钮不需要重绘 } // 处理鼠标事件,检测点击和悬停状态 // 根据按钮模式和形状进行不同的处理 bool Button::handleEvent(const ExMessage& msg) { if (!show) return false; bool oldHover = hover;// 注意:只在状态变化时记录,避免 WM_MOUSEMOVE 刷屏 bool oldClick = click; bool consume = false;//是否消耗事件 const bool isMouseMessage = msg.message == WM_MOUSEMOVE || msg.message == WM_LBUTTONDOWN || msg.message == WM_LBUTTONUP; // 记录鼠标位置(用于tip定位) if (isMouseMessage) { lastMouseX = msg.x; lastMouseY = msg.y; } // 检测悬停状态(根据不同形状) if (isMouseMessage) { switch (shape) { case StellarX::ControlShape::RECTANGLE: case StellarX::ControlShape::B_RECTANGLE: case StellarX::ControlShape::ROUND_RECTANGLE: case StellarX::ControlShape::B_ROUND_RECTANGLE: hover = (msg.x > x && msg.x < (x + width) && msg.y > y && msg.y < (y + height)); break; case StellarX::ControlShape::CIRCLE: case StellarX::ControlShape::B_CIRCLE: hover = isMouseInCircle(msg.x, msg.y, x + width / 2, y + height / 2, min(width, height) / 2); break; case StellarX::ControlShape::ELLIPSE: case StellarX::ControlShape::B_ELLIPSE: hover = isMouseInEllipse(msg.x, msg.y, x, y, x + width, y + height); break; } } if (hover != oldHover) { SX_LOGD("Button") << SX_T("悬停变化: ","hover change: ") << "id=" << id << " text= " << text << " " << (oldHover ? 1 : 0) << "->" << (hover ? 1 : 0); } // 处理鼠标点击事件 if (msg.message == WM_LBUTTONDOWN && hover && mode != StellarX::ButtonMode::DISABLED) { if (mode == StellarX::ButtonMode::NORMAL) { click = true; SX_LOGD("Button") << SX_T("被点击: ","lbtn - down:")<< "id = " << id <<" text = "<" << (click ? 1 : 0) << " onCb=" << (onToggleOnCallback ? "Y" : "N") << " offCb=" << (onToggleOffCallback ? "Y" : "N"); dirty = true; consume = true; refreshTooltipTextForState(); hideTooltip(); } } // 处理鼠标移出区域的情况 else if (msg.message == WM_MOUSEMOVE) { if (!hover && mode == StellarX::ButtonMode::NORMAL && click) { click = false; dirty = true; } else if (hover != oldHover) dirty = true; } if (tipEnabled) { if (hover && !oldHover) { // 刚刚进入悬停:开计时,暂不显示 tipHoverTick = GetTickCount64(); tipVisible = false; } if (!hover && oldHover) { // 刚移出:立即隐藏 hideTooltip(); } if (hover && !tipVisible) { // 到点就显示 if (GetTickCount64() - tipHoverTick >= (ULONGLONG)tipDelayMs) { SX_LOGD("Button") << SX_T("提示信息显示: ","tooltip show:")<<" id = " << id <text, contentW, "…"); // 全角省略号 } isUseCutText = true; needCutText = false; } void Button::hideTooltip() { if (tipVisible) { tipVisible = false; tipLabel.hide(); // 还原快照+作废,防止残影 tipHoverTick = GetTickCount64(); // 重置计时基线 } } void Button::refreshTooltipTextForState() { if (tipUserOverride) return; // 用户显式设置过 tipText,保持不变 if (mode == StellarX::ButtonMode::NORMAL) tipLabel.setText(tipTextClick); else if (mode == StellarX::ButtonMode::TOGGLE) tipLabel.setText(click ? tipTextOn : tipTextOff); }