initial commit
This commit is contained in:
@@ -12,7 +12,7 @@
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#pragma once
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#include "Control.h"
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class button : public Control
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class Button : public Control
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{
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std::string text; // 按钮上的文字
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@@ -25,27 +25,26 @@ class button : public Control
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COLORREF buttonHoverColor; // 按钮被鼠标悬停的颜色
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COLORREF buttonBorderColor = RGB(0,0,0);// 按钮边框颜色
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StellarX::buttonMode mode; // 按钮模式
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StellarX::controlShape shape; // 按钮形状
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StellarX::ButtonMode mode; // 按钮模式
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StellarX::ControlShape shape; // 按钮形状
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int buttonFillMode = BS_SOLID; //按钮填充模式
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StellarX::fillStyle buttonFillIma = StellarX::fillStyle::BDiagonal; //按钮填充图案
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StellarX::FillStyle buttonFillIma = StellarX::FillStyle::BDiagonal; //按钮填充图案
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IMAGE* buttonFileIMAGE = nullptr; //按钮填充图像
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int ROUND_RECTANGLEwidth = 20; //构成圆角矩形的圆角的椭圆的宽度。
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int ROUND_RECTANGLEheight = 20; //构成圆角矩形的圆角的椭圆的高度。
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std::function<void()> onClickCallback; //回调函数
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std::function<void()> onToggleOnCallback; //TOGGLE模式下的回调函数
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std::function<void()> onToggleOffCallback; //TOGGLE模式下的回调函数
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StellarX::controlText oldStyle = textStyle; // 按钮文字样式
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StellarX::ControlText oldStyle = textStyle; // 按钮文字样式
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int oldtext_width = -1;
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int oldtext_height = -1;
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int text_width = 0;
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int text_height = 0;
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public:
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StellarX::controlText textStyle; // 按钮文字样式
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StellarX::ControlText textStyle; // 按钮文字样式
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public:
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/*************************************************************************/
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@@ -53,18 +52,18 @@ public:
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/*************************************************************************/
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//默认按钮颜色
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button(int x, int y, int width, int height, const std::string text,
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StellarX::buttonMode mode = StellarX::buttonMode::NORMAL, StellarX::controlShape shape = StellarX::controlShape::RECTANGLE);
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Button(int x, int y, int width, int height, const std::string text,
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StellarX::ButtonMode mode = StellarX::ButtonMode::NORMAL, StellarX::ControlShape shape = StellarX::ControlShape::RECTANGLE);
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//自定义按钮未被点击和被点击颜色
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button(int x, int y, int width, int height, const std::string text,
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COLORREF ct, COLORREF cf, StellarX::buttonMode mode = StellarX::buttonMode::NORMAL,
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StellarX::controlShape shape = StellarX::controlShape::RECTANGLE);
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Button(int x, int y, int width, int height, const std::string text,
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COLORREF ct, COLORREF cf, StellarX::ButtonMode mode = StellarX::ButtonMode::NORMAL,
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StellarX::ControlShape shape = StellarX::ControlShape::RECTANGLE);
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//自定义按钮颜色和悬停颜色
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button(int x, int y, int width, int height, const std::string text,
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Button(int x, int y, int width, int height, const std::string text,
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COLORREF ct, COLORREF cf,COLORREF ch,
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StellarX::buttonMode mode = StellarX::buttonMode::NORMAL, StellarX::controlShape shape = StellarX::controlShape::RECTANGLE);
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StellarX::ButtonMode mode = StellarX::ButtonMode::NORMAL, StellarX::ControlShape shape = StellarX::ControlShape::RECTANGLE);
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//析构函数 释放图形指针内存
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~button();
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~Button();
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/*************************************************************************/
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/********************************Set方法**********************************/
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@@ -78,7 +77,7 @@ public:
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//设置回调函数
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//************************************
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// 名称: setOnClickListener | setOnToggleOnListener | setOnToggleOffListener
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// 全名: button::setOnClickListener
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// 全名: Button::setOnClickListener
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// 访问: public
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// 返回类型: void
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// Parameter: const std::function<> & & callback 设置回调函数 传入回调函数名即可,不需要传入(),不需要传入参数,不需要传入返回值
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@@ -90,7 +89,7 @@ public:
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//设置TOGGLE模式下取消点击的回调函数
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void setOnToggleOffListener(const std::function<void()>&& callback);
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//设置按钮模式
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void setbuttonMode(StellarX::buttonMode mode);
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void setbuttonMode(StellarX::ButtonMode mode);
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//设置圆角矩形椭圆宽度
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int setROUND_RECTANGLEwidth(int width);
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//设置圆角矩形椭圆高度
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@@ -98,16 +97,16 @@ public:
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//设置按钮填充模式
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void setFillMode(int mode);
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//设置按钮填充图案
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void setFillIma(StellarX::fillStyle ima);
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void setFillIma(StellarX::FillStyle ima);
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//设置按钮填充图像
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void setFillIma(std::string imaName);
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//设置按钮边框颜色
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void setbuttonBorder(COLORREF Border);
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void setButtonBorder(COLORREF Border);
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//设置按钮文本
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void setbuttonText(const char* text);
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void setbuttonText(std::string text);
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void setButtonText(const char* text);
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void setButtonText(std::string text);
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//设置按钮形状
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void setbuttonShape(StellarX::controlShape shape);
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void setButtonShape(StellarX::ControlShape shape);
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//判断按钮是否被点击
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bool isClicked() const;
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@@ -117,28 +116,28 @@ public:
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/*************************************************************************/
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//获取按钮文字
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std::string getbuttonText() const;
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const char* getbuttonText_c() const;
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std::string getButtonText() const;
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const char* getButtonText_c() const;
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//获取按钮模式
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StellarX::buttonMode getbuttonMode() const;
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StellarX::ButtonMode getButtonMode() const;
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//获取按钮形状
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StellarX::controlShape getbuttonShape() const;
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StellarX::ControlShape getButtonShape() const;
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//获取按钮填充模式
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int getFillMode() const;
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//获取按钮填充图案
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StellarX::fillStyle getFillIma() const;
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StellarX::FillStyle getFillIma() const;
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//获取按钮填充图像
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IMAGE* getFillImaImage() const;
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//获取按钮边框颜色
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COLORREF getbuttonBorder() const;
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COLORREF getButtonBorder() const;
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//获取按钮文字颜色
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COLORREF getbuttonTxtColor() const;
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COLORREF getButtonTextColor() const;
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//获取按钮文字样式
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StellarX::controlText getbuttonTextStyle() const;
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StellarX::ControlText getButtonTextStyle() const;
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private:
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//初始化按钮
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void initButton(const std::string text, StellarX::buttonMode mode, StellarX::controlShape shape, COLORREF ct, COLORREF cf, COLORREF ch);
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void initButton(const std::string text, StellarX::ButtonMode mode, StellarX::ControlShape shape, COLORREF ct, COLORREF cf, COLORREF ch);
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//判断鼠标是否在圆形按钮内
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bool isMouseInCircle(int mouseX, int mouseY, int x, int y, int radius);
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//判断鼠标是否在椭圆按钮内
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@@ -6,15 +6,16 @@
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// - 将事件传递给子控件
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// - 提供统一的背景和边框
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// 使用场景: 用于分组相关控件或实现复杂布局
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class Canvas : public Control
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{
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private:
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std::vector<std::unique_ptr<Control>> controls;
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StellarX::controlShape shape = StellarX::controlShape::RECTANGLE; //容器形状
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StellarX::ControlShape shape = StellarX::ControlShape::RECTANGLE; //容器形状
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StellarX::fillMode canvasFillMode = StellarX::fillMode::Solid; //容器填充模式
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StellarX::lineStyle canvasLineStyle = StellarX::lineStyle::Solid; //线型
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StellarX::FillMode canvasFillMode = StellarX::FillMode::Solid; //容器填充模式
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StellarX::LineStyle canvasLineStyle = StellarX::LineStyle::Solid; //线型
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int canvaslinewidth = 1; //线宽
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COLORREF canvasBorderClor = RGB(0, 0, 0);//边框颜色
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@@ -30,17 +31,17 @@ public:
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void addControl(std::unique_ptr<Control> control);
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//设置容器样式
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void setShape(StellarX::controlShape shape);
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void setShape(StellarX::ControlShape shape);
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//设置容器填充模式
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void setcanvasfillMode(StellarX::fillMode mode);
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void setCanvasfillMode(StellarX::FillMode mode);
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//设置容器边框颜色
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void setBorderColor(COLORREF color);
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//设置填充颜色
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void setCanvasBkColor(COLORREF color);
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//设置线形
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void setcanvasLineStyle(StellarX::lineStyle style);
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void setCanvasLineStyle(StellarX::LineStyle style);
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//设置线段宽度
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void setlinewidth(int width);
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void setLinewidth(int width);
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};
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@@ -15,66 +15,49 @@
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#include <functional>
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#include <initializer_list>
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#include "CoreTypes.h"
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/**
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* @类名称: Control
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* @功能描述: 控件基类,所有控件都继承自此类。
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* 提供了控件的一些基本属性和方法。
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*
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* @成员说明:
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* int x, y, width, height; // 控件的基本属性
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*
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* LOGFONT currentFont; //保存当前字体样式和颜色
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* COLORREF currentColor = 0;
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* COLORREF currentBkColor = 0; //保存当前填充色
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* COLORREF currentBorderColor = 0;//边框颜色
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* LINESTYLE* currentLineStyle = new LINESTYLE; //保存当前线型
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*
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* Control():x(0), y(0), width(0), height(0) {}
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* Control(int x, int y, int width, int height) :x(x),y(y),width(width),height(height){}
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* virtual void draw() = 0; // 绘制控件
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* virtual void handleEvent(const ExMessage& msg) = 0; // 处理事件
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* virtual ~Control() { delete currentLineStyle; }
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*
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* //保存当前字体样式和颜色
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* void saveStyle();
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* //恢复默认字体样式和颜色
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* void restoreStyle();
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*
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* @使用示例:
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* Control* ctrl = new Button(10, 10, 100, 50, "Click Me");
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* ctrl->draw();
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* delete ctrl;
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*
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* @备注:
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* 这是一个抽象基类,不能直接实例化。
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* 所有具体的控件类都必须实现draw和handleEvent方法。
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*/
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class Control
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{
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protected:
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int x, y, width, height; // 控件的基本属性
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int x, y; // 左上角坐标
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int width, height; // 控件尺寸
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StellarX::RouRectangle rouRectangleSize; // 圆角矩形椭圆宽度和高度
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LOGFONT currentFont; // 保存当前字体样式和颜色
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COLORREF currentColor = 0;
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COLORREF currentBkColor = 0; // 保存当前填充色
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COLORREF currentBorderColor = 0; // 边框颜色
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LINESTYLE* currentLineStyle = new LINESTYLE; // 保存当前线型
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public:
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Control(const Control&) = delete; // 禁用拷贝构造
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Control& operator=(const Control&) = delete; // 禁用拷贝赋值
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Control(Control&&) = default; // 允许移动构造
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Control& operator=(Control&&) = default; // 允许移动赋值
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Control():x(0), y(0), width(100), height(100) {}
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Control(int x, int y, int width, int height) :x(x),y(y),width(x + width),height(y + height){}
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virtual void draw() = 0; // 绘制控件
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virtual void handleEvent(const ExMessage& msg) = 0; // 处理事件
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public:
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Control(const Control&) = delete;
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Control& operator=(const Control&) = delete;
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Control(Control&&) = default;
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Control& operator=(Control&&) = default;
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Control() : x(0), y(0), width(100), height(100) {}
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Control(int x, int y, int width, int height)
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: x(x), y(y), width(width), height(height) {
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}
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virtual ~Control() {
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delete currentLineStyle; currentLineStyle = nullptr; }
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delete currentLineStyle;
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currentLineStyle = nullptr;
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}
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// 获取位置和尺寸
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int getX() const { return x; }
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int getY() const { return y; }
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int getWidth() const { return width; }
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int getHeight() const { return height; }
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int getRight() const { return x + width; }
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int getBottom() const { return y + height; }
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virtual void draw() = 0;
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virtual void handleEvent(const ExMessage& msg) = 0;
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protected:
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//保存当前样式和颜色
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void saveStyle();
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//恢复默认样式和颜色
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void restoreStyle();
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};
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@@ -38,7 +38,7 @@ namespace StellarX
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* 此枚举类仅支持图案填充模式
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* 枚举类在使用时,需要使用::进行调用,还要注意大小写
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*/
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enum class fillStyle {
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enum class FillStyle {
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Horizontal = HS_HORIZONTAL, // 水平线
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Vertical = HS_VERTICAL, // 垂直线
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FDiagonal = HS_FDIAGONAL, // 反斜线
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@@ -47,7 +47,7 @@ namespace StellarX
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DiagCross = HS_DIAGCROSS // 网格
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};
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/**
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* @枚举类名称: fillMode
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* @枚举类名称: FillMode
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* @功能描述: 用来定义控件填充模式的枚举类
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*
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* @详细说明:
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@@ -65,12 +65,12 @@ namespace StellarX
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*
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* @使用示例:
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* // 示例代码展示如何使用此枚举类
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* fillMode var = fillMode::Solid;
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* FillMode var = FillMode::Solid;
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*
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* @备注:
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* 枚举类在使用时,需要使用::进行调用,还要注意大小写
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*/
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enum class fillMode
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enum class FillMode
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{
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Solid = BS_SOLID, //固实填充
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Null = BS_NULL, // 不填充
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@@ -98,12 +98,12 @@ namespace StellarX
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*
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* @使用示例:
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* // 示例代码展示如何使用此枚举类
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* lineStyle var = lineStyle::Solid;
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* LineStyle var = LineStyle::Solid;
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*
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* @备注:
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* 枚举类在使用时,需要使用::进行调用,还要注意大小写
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*/
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enum class lineStyle {
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enum class LineStyle {
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Solid = PS_SOLID, // 实线
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Dash = PS_DASH, // 虚线
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Dot = PS_DOT, // 点线
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@@ -113,7 +113,7 @@ namespace StellarX
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};
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/**
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* @结构体名称: controlText
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* @结构体名称: ControlText
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* @功能描述: 控件字体样式 可以自定义不同的样式
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*
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* @详细说明:
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@@ -131,10 +131,10 @@ namespace StellarX
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* bool bUnderline = false; - 是否下划线
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* bool bStrikeOut = false; - 是否删除线
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* bool operator!=(const controlText& text);
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* controlText& operator=(const controlText& text
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* bool operator!=(const ControlText& text);
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* ControlText& operator=(const ControlText& text
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*/
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struct controlText
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struct ControlText
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{
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int nHeight = 0; //- 字体高度
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int nWidth = 0; //- 字体宽度 如果为0则自适应
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@@ -147,13 +147,13 @@ namespace StellarX
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bool bUnderline = false; //- 是否下划线
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bool bStrikeOut = false; //- 是否删除线
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bool operator!=(const controlText& text);
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controlText& operator=(const controlText& text);
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bool operator!=(const ControlText& text);
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ControlText& operator=(const ControlText& text);
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};
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/**
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* @枚举名称: controlShape
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* @枚举名称: ControlShape
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* @功能描述: 枚举控件的不同几何样式
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*
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* @详细说明:
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@@ -174,12 +174,12 @@ namespace StellarX
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* B_ELLIPSE //无边框椭圆
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*
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* @使用示例:
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* controlShape shape = ELLIPSE;
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* ControlShape shape = ELLIPSE;
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*
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* @备注:
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* 按钮类支持所有形状,部分控件只支持部分形状,具体请参考控件类。
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*/
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enum class controlShape
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enum class ControlShape
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{
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RECTANGLE = 1, //有边框矩形
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B_RECTANGLE, //无边框矩形
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@@ -194,7 +194,7 @@ namespace StellarX
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B_ELLIPSE //无边框椭圆
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};
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/**
|
||||
* @枚举类名称: textBoxmode
|
||||
* @枚举类名称: TextBoxmode
|
||||
* @功能描述: 定义了文本框的两种模式
|
||||
*
|
||||
* @详细说明:
|
||||
@@ -206,19 +206,19 @@ namespace StellarX
|
||||
*
|
||||
* @使用示例:
|
||||
* // 示例代码展示如何使用此枚举类
|
||||
* StellarX::textBoxmode var = EnumClassName::VALUE1;
|
||||
* StellarX::TextBoxmode var = EnumClassName::VALUE1;
|
||||
*
|
||||
* @备注:
|
||||
* 枚举类的特性、与普通枚举的区别
|
||||
*/
|
||||
enum class textBoxmode
|
||||
enum class TextBoxmode
|
||||
{
|
||||
INPUT_MODE, // 用户可输入模式
|
||||
READONLY_MODE // 只读模式
|
||||
};
|
||||
|
||||
/**
|
||||
* @枚举名称: buttonMode
|
||||
* @枚举名称: ButtonMode
|
||||
* @功能描述: brief
|
||||
*
|
||||
* @详细说明:
|
||||
@@ -231,13 +231,18 @@ namespace StellarX
|
||||
* DISABLED - 禁用模式,按钮不可点击,显示为灰色,文本显示删除线。
|
||||
*
|
||||
* @使用示例:
|
||||
* button b1(100, 100, 120, 120, "测试按钮", RGB(128, 0, 0), RGB(255, 9, 9));
|
||||
* Button b1(100, 100, 120, 120, "测试按钮", RGB(128, 0, 0), RGB(255, 9, 9));
|
||||
*
|
||||
*/
|
||||
enum class buttonMode
|
||||
enum class ButtonMode
|
||||
{
|
||||
NORMAL = 1,
|
||||
TOGGLE,
|
||||
DISABLED
|
||||
NORMAL = 1, //普通模式,点击后触发回调,但不会保持状态。
|
||||
TOGGLE, //切换模式,点击后会在选中和未选中之间切换,触发不同的回调函数。
|
||||
DISABLED //禁用模式,按钮不可点击,显示为灰色,文本显示删除线。
|
||||
};
|
||||
struct RouRectangle
|
||||
{
|
||||
int ROUND_RECTANGLEwidth = 20; //构成圆角矩形的圆角的椭圆的宽度。
|
||||
int ROUND_RECTANGLEheight = 20; //构成圆角矩形的圆角的椭圆的高度。
|
||||
};
|
||||
};
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
* 内部包含顺序经过精心设计,确保所有依赖关系正确解析。
|
||||
*
|
||||
* @作者: 我在人间做废物
|
||||
* @邮箱: [您的邮箱或联系方式]
|
||||
* @邮箱: [3150131407@qq.com][]
|
||||
* @仓库: https://github.com/yourusername/stellarx
|
||||
*
|
||||
* @许可证: MIT License
|
||||
@@ -30,8 +30,8 @@
|
||||
#include "CoreTypes.h"
|
||||
#include "Control.h"
|
||||
#include"Button.h"
|
||||
#include"window.h"
|
||||
#include"label.h"
|
||||
#include"textBox.h"
|
||||
#include"Window.h"
|
||||
#include"Label.h"
|
||||
#include"TextBox.h"
|
||||
#include"Canvas.h"
|
||||
#include"table.h"
|
||||
#include"Table.h"
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
// - 不支持用户交互(无事件处理)
|
||||
// - 自动适应文本内容大小
|
||||
|
||||
class label : public Control
|
||||
class Label : public Control
|
||||
{
|
||||
std::string text; //标签文本
|
||||
COLORREF textColor; //标签文本颜色
|
||||
@@ -16,18 +16,18 @@ class label : public Control
|
||||
//标签事件处理(标签无事件)不实现具体代码
|
||||
void handleEvent(const ExMessage& msg) override {}
|
||||
public:
|
||||
StellarX::controlText textStyle; //标签文本样式
|
||||
StellarX::ControlText textStyle; //标签文本样式
|
||||
public:
|
||||
label();
|
||||
label(int x, int y, std::string text = "标签",COLORREF textcolor = BLACK, COLORREF bkColor= RGB(255,255,255));
|
||||
Label();
|
||||
Label(int x, int y, std::string text = "标签",COLORREF textcolor = BLACK, COLORREF bkColor= RGB(255,255,255));
|
||||
//绘标签
|
||||
void draw() override;
|
||||
//设置标签背景是否透明
|
||||
void setTxtdisap(bool key);
|
||||
void setTextdisap(bool key);
|
||||
//设置标签文本颜色
|
||||
void setTxtColor(COLORREF color);
|
||||
void setTextColor(COLORREF color);
|
||||
//设置标签背景颜色
|
||||
void setTxtBkColor(COLORREF color);
|
||||
void setTextBkColor(COLORREF color);
|
||||
//设置标签文本
|
||||
void setText(std::string text);
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*******************************************************************************
|
||||
* @文件: table.h
|
||||
* @文件: Table.h
|
||||
* @摘要: 高级表格控件,支持分页显示
|
||||
* @描述:
|
||||
* 提供完整的数据表格功能,包括表头、数据行、分页和导航按钮。
|
||||
@@ -19,9 +19,9 @@
|
||||
#pragma once
|
||||
#include "Control.h"
|
||||
#include "Button.h"
|
||||
#include "label.h"
|
||||
#include "Label.h"
|
||||
|
||||
class table :public Control
|
||||
class Table :public Control
|
||||
{
|
||||
private:
|
||||
std::vector<std::vector<std::string>> data; // 表格数据
|
||||
@@ -44,9 +44,9 @@ private:
|
||||
bool isNeedDrawHeaders = true; // 是否需要绘制表头
|
||||
bool isNeedCellSize = true; // 是否需要计算单元格尺寸
|
||||
|
||||
button* prevButton = nullptr; // 上一页按钮
|
||||
button* nextButton = nullptr; // 下一页按钮
|
||||
label* pageNum = nullptr; //页码文本
|
||||
Button* prevButton = nullptr; // 上一页按钮
|
||||
Button* nextButton = nullptr; // 下一页按钮
|
||||
Label* pageNum = nullptr; //页码文本
|
||||
|
||||
int dX = x, dY = y; // 单元格的开始坐标
|
||||
int uX = x, uY = y; // 单元格的结束坐标
|
||||
@@ -54,8 +54,8 @@ private:
|
||||
int pX = 0; //标签左上角坐标
|
||||
int pY = 0; //标签左上角坐标
|
||||
|
||||
StellarX::fillMode tableFillMode = StellarX::fillMode::Solid; //填充模式
|
||||
StellarX::lineStyle tableLineStyle = StellarX::lineStyle::Solid; // 线型
|
||||
StellarX::FillMode tableFillMode = StellarX::FillMode::Solid; //填充模式
|
||||
StellarX::LineStyle tableLineStyle = StellarX::LineStyle::Solid; // 线型
|
||||
COLORREF tableBorderClor = RGB(0, 0, 0); // 表格边框颜色
|
||||
COLORREF tableBkClor = RGB(255, 255, 255); // 表格背景颜色
|
||||
|
||||
@@ -68,11 +68,11 @@ private:
|
||||
void drawPageNum(); //绘制页码信息
|
||||
void drawButton(); //绘制翻页按钮
|
||||
public:
|
||||
StellarX::controlText textStyle; // 文本样式
|
||||
StellarX::ControlText textStyle; // 文本样式
|
||||
|
||||
public:
|
||||
table(int x, int y);
|
||||
~table();
|
||||
Table(int x, int y);
|
||||
~Table();
|
||||
|
||||
// 绘制表格
|
||||
void draw() override;
|
||||
@@ -91,15 +91,15 @@ public:
|
||||
//设置是否显示翻页按钮
|
||||
void showPageButton(bool isShow);
|
||||
//设置表格边框颜色
|
||||
void settableBorder(COLORREF color);
|
||||
void setTableBorder(COLORREF color);
|
||||
//设置表格背景颜色
|
||||
void settableBk(COLORREF color);
|
||||
void setTableBk(COLORREF color);
|
||||
//设置填充模式
|
||||
void settableFillMode(StellarX::fillMode mode);
|
||||
void setTableFillMode(StellarX::FillMode mode);
|
||||
//设置线型
|
||||
void settableLineStyle(StellarX::lineStyle style);
|
||||
void setTableLineStyle(StellarX::LineStyle style);
|
||||
//设置边框宽度
|
||||
void settableBorderWidth(int width);
|
||||
void setTableBorderWidth(int width);
|
||||
|
||||
//************************** 获取属性 *****************************/
|
||||
|
||||
@@ -112,19 +112,19 @@ public:
|
||||
//获取是否显示翻页按钮
|
||||
bool getShowPageButton() const;
|
||||
//获取表格边框颜色
|
||||
COLORREF gettableBorder() const;
|
||||
COLORREF getTableBorder() const;
|
||||
//获取表格背景颜色
|
||||
COLORREF gettableBk() const;
|
||||
COLORREF getTableBk() const;
|
||||
//获取填充模式
|
||||
StellarX::fillMode gettableFillMode() const;
|
||||
StellarX::FillMode getTableFillMode() const;
|
||||
//获取线型
|
||||
StellarX::lineStyle gettableLineStyle() const;
|
||||
StellarX::LineStyle getTableLineStyle() const;
|
||||
//获取表头
|
||||
std::vector<std::string> getHeaders () const;
|
||||
//获取表格数据
|
||||
std::vector<std::vector<std::string>> getData() const;
|
||||
//获取表格边框宽度
|
||||
int gettableBorderWidth() const;
|
||||
int getTableBorderWidth() const;
|
||||
|
||||
|
||||
};
|
||||
|
||||
@@ -6,11 +6,12 @@
|
||||
// - 在INPUT_MODE下点击会调用EasyX的InputBox
|
||||
// - 在READONLY_MODE下点击会显示信息对话框
|
||||
// - 最大字符长度受maxCharLen限制
|
||||
class textBox : public Control
|
||||
|
||||
class TextBox : public Control
|
||||
{
|
||||
std::string text; //文本
|
||||
StellarX::textBoxmode mode; //模式
|
||||
StellarX::controlShape shape; //形状
|
||||
StellarX::TextBoxmode mode; //模式
|
||||
StellarX::ControlShape shape; //形状
|
||||
bool dirty = true; //是否重绘
|
||||
bool click = false; //是否点击
|
||||
int maxCharLen = 10;//最大字符长度
|
||||
@@ -18,25 +19,25 @@ class textBox : public Control
|
||||
COLORREF textBoxBorderClor = RGB(0,0,0); //边框颜色
|
||||
|
||||
public:
|
||||
StellarX::controlText textStyle; //文本样式
|
||||
StellarX::ControlText textStyle; //文本样式
|
||||
|
||||
textBox(int x, int y, int width, int height, std::string text = "", StellarX::textBoxmode mode = StellarX::textBoxmode::INPUT_MODE, StellarX::controlShape shape = StellarX::controlShape::RECTANGLE);
|
||||
TextBox(int x, int y, int width, int height, std::string text = "", StellarX::TextBoxmode mode = StellarX::TextBoxmode::INPUT_MODE, StellarX::ControlShape shape = StellarX::ControlShape::RECTANGLE);
|
||||
void draw() override;
|
||||
void handleEvent(const ExMessage& msg) override;
|
||||
//设置模式
|
||||
|
||||
void setMode(StellarX::textBoxmode mode);
|
||||
void setMode(StellarX::TextBoxmode mode);
|
||||
//设置可输入最大字符长度
|
||||
void setmaxCharLen(int len);
|
||||
void setMaxCharLen(int len);
|
||||
//设置形状
|
||||
void settextBoxshape(StellarX::controlShape shape);
|
||||
void setTextBoxshape(StellarX::ControlShape shape);
|
||||
//设置边框颜色
|
||||
void settextBoxBorder(COLORREF color);
|
||||
void setTextBoxBorder(COLORREF color);
|
||||
//设置背景颜色
|
||||
void settextBoxBk(COLORREF color);
|
||||
void setTextBoxBk(COLORREF color);
|
||||
|
||||
//获取文本
|
||||
std::string gettext();
|
||||
std::string getText() const;
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
//#define EX_NOMINIMIZE 3 - 禁用绘图窗口的最小化按钮。
|
||||
//#define EX_SHOWCONSOLE 4 - 显示控制台窗口。
|
||||
/*******************************************************************************
|
||||
* @类: window
|
||||
* @类: Window
|
||||
* @摘要: 应用程序主窗口类
|
||||
* @描述:
|
||||
* 负责创建和管理应用程序的主窗口,是所有控件的根容器。
|
||||
@@ -17,7 +17,7 @@
|
||||
* - 使用 BeginBatchDraw()/EndBatchDraw() 实现双缓冲
|
||||
* - 使用 getmessage() 处理消息循环
|
||||
******************************************************************************/
|
||||
class window
|
||||
class Window
|
||||
{
|
||||
int width; //窗口宽度
|
||||
int height; //窗口高度
|
||||
@@ -29,10 +29,10 @@ class window
|
||||
std::vector<std::unique_ptr<Control>> controls; //控件管理
|
||||
|
||||
public:
|
||||
window(int width, int height, int mode);
|
||||
window(int width, int height, int mode, COLORREF bkcloc);
|
||||
window(int width, int height, int mode , COLORREF bkcloc, std::string headline = "窗口");
|
||||
~window();
|
||||
Window(int width, int height, int mode);
|
||||
Window(int width, int height, int mode, COLORREF bkcloc);
|
||||
Window(int width, int height, int mode , COLORREF bkcloc, std::string headline = "窗口");
|
||||
~Window();
|
||||
//绘制窗口
|
||||
void draw();
|
||||
void draw(std::string pImgFile);
|
||||
|
||||
221
src/Button.cpp
221
src/Button.cpp
@@ -1,24 +1,24 @@
|
||||
#include "button.h"
|
||||
#include "Button.h"
|
||||
|
||||
button::button(int x, int y, int width, int height, const std::string text, StellarX::buttonMode mode, StellarX::controlShape shape)
|
||||
Button::Button(int x, int y, int width, int height, const std::string text, StellarX::ButtonMode mode, StellarX::ControlShape shape)
|
||||
: Control(x, y, width, height)
|
||||
{
|
||||
initButton(text, mode, shape, RGB(202, 255, 255), RGB(171, 196, 220), RGB(255, 255, 0));
|
||||
}
|
||||
|
||||
button::button(int x, int y, int width, int height, const std::string text, COLORREF ct, COLORREF cf, StellarX::buttonMode mode, StellarX::controlShape shape)
|
||||
Button::Button(int x, int y, int width, int height, const std::string text, COLORREF ct, COLORREF cf, StellarX::ButtonMode mode, StellarX::ControlShape shape)
|
||||
: Control(x, y, width, height)
|
||||
{
|
||||
initButton(text, mode, shape, ct, cf, RGB(255, 255, 0));
|
||||
}
|
||||
|
||||
button::button(int x, int y, int width, int height, const std::string text, COLORREF ct, COLORREF cf, COLORREF ch, StellarX::buttonMode mode, StellarX::controlShape shape)
|
||||
Button::Button(int x, int y, int width, int height, const std::string text, COLORREF ct, COLORREF cf, COLORREF ch, StellarX::ButtonMode mode, StellarX::ControlShape shape)
|
||||
: Control(x, y, width, height)
|
||||
{
|
||||
initButton(text, mode, shape, ct, cf, ch);
|
||||
}
|
||||
|
||||
void button::initButton(const std::string text, StellarX::buttonMode mode, StellarX::controlShape shape, COLORREF ct, COLORREF cf, COLORREF ch)
|
||||
void Button::initButton(const std::string text, StellarX::ButtonMode mode, StellarX::ControlShape shape, COLORREF ct, COLORREF cf, COLORREF ch)
|
||||
{
|
||||
this->text = text;
|
||||
this->mode = mode;
|
||||
@@ -31,34 +31,37 @@ void button::initButton(const std::string text, StellarX::buttonMode mode, Stell
|
||||
}
|
||||
|
||||
|
||||
button::~button()
|
||||
Button::~Button()
|
||||
{
|
||||
if (buttonFileIMAGE)
|
||||
delete buttonFileIMAGE;
|
||||
buttonFileIMAGE = nullptr;
|
||||
}
|
||||
|
||||
void button::draw()
|
||||
void Button::draw()
|
||||
{
|
||||
if (dirty)
|
||||
{
|
||||
//保存当前样式和颜色
|
||||
saveStyle();
|
||||
|
||||
if (StellarX::buttonMode::DISABLED == mode) //设置禁用按钮色
|
||||
if (StellarX::ButtonMode::DISABLED == mode) //设置禁用按钮色
|
||||
{
|
||||
setfillcolor(RGB(96, 96, 96));
|
||||
textStyle.bStrikeOut = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (hover)
|
||||
// 修改这里:确保点击状态的颜色正确显示
|
||||
// 点击状态优先级最高,然后是悬停状态,最后是默认状态
|
||||
if (click)
|
||||
setfillcolor(buttonTrueColor);
|
||||
else if (hover)
|
||||
setfillcolor(buttonHoverColor);
|
||||
else
|
||||
setfillcolor(click ? buttonTrueColor : buttonFalseColor);
|
||||
setfillcolor(buttonFalseColor);
|
||||
}
|
||||
|
||||
|
||||
//设置字体背景色透明
|
||||
setbkmode(TRANSPARENT);
|
||||
//边框颜色
|
||||
@@ -80,177 +83,205 @@ void button::draw()
|
||||
if ((this->oldtext_width != this->text_width || this->oldtext_height != this->text_height)
|
||||
|| (-1 == oldtext_width && oldtext_height == -1))
|
||||
{
|
||||
this->oldtext_width = this->text_width = textwidth(LPCTSTR(this->text.c_str()));;
|
||||
this->oldtext_height = this->text_height = textheight(LPCTSTR(this->text.c_str()));;
|
||||
this->oldtext_width = this->text_width = textwidth(LPCTSTR(this->text.c_str()));
|
||||
this->oldtext_height = this->text_height = textheight(LPCTSTR(this->text.c_str()));
|
||||
}
|
||||
|
||||
|
||||
//根据按钮形状绘制
|
||||
switch (shape)
|
||||
{
|
||||
case StellarX::controlShape::RECTANGLE:
|
||||
fillrectangle(x, y, width, height);//有边框填充矩形
|
||||
outtextxy((x + (width - x - text_width) / 2), (y + (height - y - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
case StellarX::ControlShape::RECTANGLE:
|
||||
fillrectangle(x, y, x + width, y + height);//有边框填充矩形
|
||||
outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
break;
|
||||
case StellarX::controlShape::B_RECTANGLE:
|
||||
solidrectangle(x, y, width, height);//无边框填充矩形
|
||||
outtextxy((x + (width - x - text_width) / 2), (y + (height - y - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
case StellarX::ControlShape::B_RECTANGLE:
|
||||
solidrectangle(x, y, x + width, y + height);//无边框填充矩形
|
||||
outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
break;
|
||||
case StellarX::controlShape::ROUND_RECTANGLE:
|
||||
fillroundrect(x, y, width, height, ROUND_RECTANGLEwidth, ROUND_RECTANGLEheight);//有边框填充圆角矩形
|
||||
outtextxy((x + (width - x - text_width) / 2), (y + (height - y - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
case StellarX::ControlShape::ROUND_RECTANGLE:
|
||||
fillroundrect(x, y, x + width, y + height, rouRectangleSize.ROUND_RECTANGLEwidth, rouRectangleSize.ROUND_RECTANGLEheight);//有边框填充圆角矩形
|
||||
outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
break;
|
||||
case StellarX::controlShape::B_ROUND_RECTANGLE:
|
||||
solidroundrect(x, y, width, height, ROUND_RECTANGLEwidth, ROUND_RECTANGLEheight);//无边框填充圆角矩形
|
||||
outtextxy((x + (width - x - text_width) / 2), (y + (height - y - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
case StellarX::ControlShape::B_ROUND_RECTANGLE:
|
||||
solidroundrect(x, y, x + width, y + height, rouRectangleSize.ROUND_RECTANGLEwidth, rouRectangleSize.ROUND_RECTANGLEheight);//无边框填充圆角矩形
|
||||
outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
break;
|
||||
case StellarX::controlShape::CIRCLE:
|
||||
fillcircle(x, y, (width - x) / 2);//有边框填充圆形
|
||||
outtextxy(x - text_width / 2, y - text_height / 2, LPCTSTR(text.c_str()));
|
||||
case StellarX::ControlShape::CIRCLE:
|
||||
fillcircle(x + width / 2, y + height / 2, min(width, height) / 2);//有边框填充圆形
|
||||
outtextxy(x + width / 2 - text_width / 2, y + height / 2 - text_height / 2, LPCTSTR(text.c_str()));
|
||||
break;
|
||||
case StellarX::controlShape::B_CIRCLE:
|
||||
solidcircle(x, y, (width - x) / 2);//无边框填充圆形
|
||||
outtextxy(x - text_width / 2, y - text_height / 2, LPCTSTR(text.c_str()));
|
||||
case StellarX::ControlShape::B_CIRCLE:
|
||||
solidcircle(x + width / 2, y + height / 2, min(width, height) / 2);//无边框填充圆形
|
||||
outtextxy(x + width / 2 - text_width / 2, y + height / 2 - text_height / 2, LPCTSTR(text.c_str()));
|
||||
break;
|
||||
case StellarX::controlShape::ELLIPSE:
|
||||
fillellipse(x, y, width, height);//有边框填充椭圆
|
||||
outtextxy((x + (width - x - text_width) / 2), (y + (height - y - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
case StellarX::ControlShape::ELLIPSE:
|
||||
fillellipse(x, y, x + width, y + height);//有边框填充椭圆
|
||||
outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
break;
|
||||
case StellarX::controlShape::B_ELLIPSE:
|
||||
solidellipse(x, y, width, height);//无边框填充椭圆
|
||||
outtextxy((x + (width - x - text_width) / 2), (y + (height - y - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
case StellarX::ControlShape::B_ELLIPSE:
|
||||
solidellipse(x, y, x + width, y + height);//无边框填充椭圆
|
||||
outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
|
||||
restoreStyle();//恢复默认字体样式和颜色
|
||||
|
||||
dirty = false; //标记按钮不需要重绘
|
||||
}
|
||||
|
||||
}
|
||||
// 处理鼠标事件,检测点击和悬停状态
|
||||
// 根据按钮模式和形状进行不同的处理
|
||||
void button::handleEvent(const ExMessage& msg)
|
||||
void Button::handleEvent(const ExMessage& msg)
|
||||
{
|
||||
bool oldHover = hover;
|
||||
bool oldClick = click;
|
||||
|
||||
// 检测悬停状态(根据不同形状)
|
||||
switch (shape)
|
||||
{
|
||||
case StellarX::controlShape::RECTANGLE:
|
||||
case StellarX::controlShape::B_RECTANGLE:
|
||||
case StellarX::controlShape::ROUND_RECTANGLE:
|
||||
case StellarX::controlShape::B_ROUND_RECTANGLE:
|
||||
hover = (msg.x > x && msg.x < width && msg.y > y && msg.y < height);//判断鼠标是否在矩形按钮内
|
||||
case StellarX::ControlShape::RECTANGLE:
|
||||
case StellarX::ControlShape::B_RECTANGLE:
|
||||
case StellarX::ControlShape::ROUND_RECTANGLE:
|
||||
case StellarX::ControlShape::B_ROUND_RECTANGLE:
|
||||
hover = (msg.x > x && msg.x < (x + width) && msg.y > y && msg.y < (y + height));
|
||||
break;
|
||||
case StellarX::controlShape::CIRCLE:
|
||||
case StellarX::controlShape::B_CIRCLE:
|
||||
hover = isMouseInCircle(msg.x, msg.y, x, y, (width - x) / 2);//判断鼠标是否在圆形按钮内
|
||||
case StellarX::ControlShape::CIRCLE:
|
||||
case StellarX::ControlShape::B_CIRCLE:
|
||||
hover = isMouseInCircle(msg.x, msg.y, x + width / 2, y + height / 2, min(width, height) / 2);
|
||||
break;
|
||||
case StellarX::controlShape::ELLIPSE:
|
||||
case StellarX::controlShape::B_ELLIPSE:
|
||||
hover = isMouseInEllipse(msg.x, msg.y, x, y, width, height);//判断鼠标是否在椭圆按钮内
|
||||
case StellarX::ControlShape::ELLIPSE:
|
||||
case StellarX::ControlShape::B_ELLIPSE:
|
||||
hover = isMouseInEllipse(msg.x, msg.y, x, y, x + width, y + height);
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
if (hover && msg.message == WM_LBUTTONUP)
|
||||
// 处理鼠标点击事件
|
||||
if (msg.message == WM_LBUTTONDOWN && hover && mode != StellarX::ButtonMode::DISABLED)
|
||||
{
|
||||
if (mode == StellarX::buttonMode::NORMAL) // 普通按钮 NORMAL
|
||||
if (mode == StellarX::ButtonMode::NORMAL)
|
||||
{
|
||||
click = true;
|
||||
dirty = true;
|
||||
}
|
||||
else if (mode == StellarX::ButtonMode::TOGGLE)
|
||||
{
|
||||
// TOGGLE模式在鼠标释放时处理
|
||||
}
|
||||
}
|
||||
// 处理鼠标释放事件
|
||||
else if (msg.message == WM_LBUTTONUP && hover && mode != StellarX::ButtonMode::DISABLED)
|
||||
{
|
||||
if (mode == StellarX::ButtonMode::NORMAL && click)
|
||||
{
|
||||
if (onClickCallback) onClickCallback();
|
||||
// 刷新消息队列,避免重复处理
|
||||
click = false;
|
||||
dirty = true;
|
||||
// 使用新的flushmessage函数刷新消息队列:cite[2]:cite[3]
|
||||
flushmessage(EX_MOUSE | EX_KEY);
|
||||
}
|
||||
else if (mode == StellarX::buttonMode::TOGGLE) // 切换状态 Toggle
|
||||
else if (mode == StellarX::ButtonMode::TOGGLE)
|
||||
{
|
||||
click = !click;
|
||||
if (click && onToggleOnCallback) onToggleOnCallback();
|
||||
else if (!click && onToggleOffCallback) onToggleOffCallback();
|
||||
dirty = true;
|
||||
// 使用新的flushmessage函数刷新消息队列:cite[2]:cite[3]
|
||||
flushmessage(EX_MOUSE | EX_KEY);
|
||||
}
|
||||
else if (mode == StellarX::buttonMode::DISABLED) // 禁用状态 Disabled
|
||||
flushmessage(EX_MOUSE | EX_KEY);
|
||||
}
|
||||
if (hover != oldHover || click != oldClick)
|
||||
dirty = true; // 标记按钮需要重绘
|
||||
|
||||
if (dirty)
|
||||
draw();
|
||||
|
||||
if (StellarX::buttonMode::NORMAL == mode)
|
||||
if (isClicked())
|
||||
// 处理鼠标移出区域的情况
|
||||
else if (msg.message == WM_MOUSEMOVE)
|
||||
{
|
||||
if (!hover && mode == StellarX::ButtonMode::NORMAL && click)
|
||||
{
|
||||
click = false;
|
||||
dirty = true;
|
||||
}
|
||||
else if (hover != oldHover)
|
||||
{
|
||||
dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
void button::setOnClickListener(const std::function<void()>&& callback)
|
||||
// 如果状态发生变化,标记需要重绘
|
||||
if (hover != oldHover || click != oldClick)
|
||||
{
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
// 如果需要重绘,立即执行
|
||||
if (dirty)
|
||||
{
|
||||
draw();
|
||||
}
|
||||
}
|
||||
|
||||
void Button::setOnClickListener(const std::function<void()>&& callback)
|
||||
{
|
||||
this->onClickCallback = callback;
|
||||
}
|
||||
|
||||
void button::setOnToggleOnListener(const std::function<void()>&& callback)
|
||||
void Button::setOnToggleOnListener(const std::function<void()>&& callback)
|
||||
{
|
||||
this->onToggleOnCallback = callback;
|
||||
}
|
||||
void button::setOnToggleOffListener(const std::function<void()>&& callback)
|
||||
void Button::setOnToggleOffListener(const std::function<void()>&& callback)
|
||||
{
|
||||
this->onToggleOffCallback = callback;
|
||||
}
|
||||
|
||||
void button::setbuttonMode(StellarX::buttonMode mode)
|
||||
void Button::setbuttonMode(StellarX::ButtonMode mode)
|
||||
{
|
||||
//取值范围参考 buttMode的枚举注释
|
||||
this->mode = mode;
|
||||
}
|
||||
|
||||
int button::setROUND_RECTANGLEwidth(int width)
|
||||
int Button::setROUND_RECTANGLEwidth(int width)
|
||||
{
|
||||
return ROUND_RECTANGLEwidth = width;
|
||||
return rouRectangleSize.ROUND_RECTANGLEwidth = width;
|
||||
}
|
||||
|
||||
int button::setROUND_RECTANGLEheight(int height)
|
||||
int Button::setROUND_RECTANGLEheight(int height)
|
||||
{
|
||||
return ROUND_RECTANGLEheight = height;
|
||||
return rouRectangleSize.ROUND_RECTANGLEheight = height;
|
||||
}
|
||||
|
||||
bool button::isClicked() const
|
||||
bool Button::isClicked() const
|
||||
{
|
||||
return this->click;
|
||||
}
|
||||
|
||||
void button::setFillMode(int mode)
|
||||
void Button::setFillMode(int mode)
|
||||
{
|
||||
buttonFillMode = mode;
|
||||
}
|
||||
|
||||
void button::setFillIma(StellarX::fillStyle ima)
|
||||
void Button::setFillIma(StellarX::FillStyle ima)
|
||||
{
|
||||
buttonFillIma = ima;
|
||||
}
|
||||
|
||||
void button::setFillIma(std::string imaNAme)
|
||||
void Button::setFillIma(std::string imaNAme)
|
||||
{
|
||||
buttonFileIMAGE = new IMAGE;
|
||||
loadimage(buttonFileIMAGE, imaNAme.c_str(),width-x,height-y);
|
||||
}
|
||||
|
||||
|
||||
void button::setbuttonBorder(COLORREF Border)
|
||||
void Button::setButtonBorder(COLORREF Border)
|
||||
{
|
||||
buttonBorderColor = Border;
|
||||
}
|
||||
|
||||
void button::setbuttonText(const char* text)
|
||||
void Button::setButtonText(const char* text)
|
||||
{
|
||||
this->text = std::string(text);
|
||||
this->text_width = textwidth(LPCTSTR(this->text.c_str()));
|
||||
this->text_height = textheight(LPCTSTR(this->text.c_str()));
|
||||
}
|
||||
|
||||
void button::setbuttonText(std::string text)
|
||||
void Button::setButtonText(std::string text)
|
||||
{
|
||||
this->text = text;
|
||||
this->text_width = textwidth(LPCTSTR(this->text.c_str()));
|
||||
@@ -258,64 +289,64 @@ void button::setbuttonText(std::string text)
|
||||
this->dirty = true; // 标记需要重绘
|
||||
}
|
||||
|
||||
void button::setbuttonShape(StellarX::controlShape shape)
|
||||
void Button::setButtonShape(StellarX::ControlShape shape)
|
||||
{
|
||||
this->shape = shape;
|
||||
}
|
||||
|
||||
|
||||
std::string button::getbuttonText() const
|
||||
std::string Button::getButtonText() const
|
||||
{
|
||||
return this->text;
|
||||
}
|
||||
|
||||
const char* button::getbuttonText_c() const
|
||||
const char* Button::getButtonText_c() const
|
||||
{
|
||||
return this->text.c_str();
|
||||
}
|
||||
|
||||
StellarX::buttonMode button::getbuttonMode() const
|
||||
StellarX::ButtonMode Button::getButtonMode() const
|
||||
{
|
||||
return this->mode;
|
||||
}
|
||||
|
||||
StellarX::controlShape button::getbuttonShape() const
|
||||
StellarX::ControlShape Button::getButtonShape() const
|
||||
{
|
||||
return this->shape;
|
||||
}
|
||||
|
||||
int button::getFillMode() const
|
||||
int Button::getFillMode() const
|
||||
{
|
||||
return this->buttonFillMode;
|
||||
}
|
||||
|
||||
StellarX::fillStyle button::getFillIma() const
|
||||
StellarX::FillStyle Button::getFillIma() const
|
||||
{
|
||||
return this->buttonFillIma;
|
||||
}
|
||||
|
||||
IMAGE* button::getFillImaImage() const
|
||||
IMAGE* Button::getFillImaImage() const
|
||||
{
|
||||
return this->buttonFileIMAGE;
|
||||
}
|
||||
|
||||
COLORREF button::getbuttonBorder() const
|
||||
COLORREF Button::getButtonBorder() const
|
||||
{
|
||||
return this->buttonBorderColor;
|
||||
}
|
||||
|
||||
COLORREF button::getbuttonTxtColor() const
|
||||
COLORREF Button::getButtonTextColor() const
|
||||
{
|
||||
return this->textStyle.color;
|
||||
}
|
||||
|
||||
StellarX::controlText button::getbuttonTextStyle() const
|
||||
StellarX::ControlText Button::getButtonTextStyle() const
|
||||
{
|
||||
return this->textStyle;
|
||||
}
|
||||
|
||||
|
||||
bool button::isMouseInCircle(int mouseX, int mouseY, int x, int y, int radius)
|
||||
bool Button::isMouseInCircle(int mouseX, int mouseY, int x, int y, int radius)
|
||||
{
|
||||
double dis = sqrt(pow(mouseX - x, 2) + pow(mouseY - y, 2));
|
||||
if (dis <= radius)
|
||||
@@ -324,7 +355,7 @@ bool button::isMouseInCircle(int mouseX, int mouseY, int x, int y, int radius)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool button::isMouseInEllipse(int mouseX, int mouseY, int x, int y, int width, int height)
|
||||
bool Button::isMouseInEllipse(int mouseX, int mouseY, int x, int y, int width, int height)
|
||||
{
|
||||
int centerX = (x + width) / 2;
|
||||
int centerY = (y + height) / 2;
|
||||
|
||||
@@ -15,17 +15,17 @@ void Canvas::draw()
|
||||
//根据画布形状绘制
|
||||
switch (shape)
|
||||
{
|
||||
case StellarX::controlShape::RECTANGLE:
|
||||
fillrectangle(x, y, width, height);//有边框填充矩形
|
||||
case StellarX::ControlShape::RECTANGLE:
|
||||
fillrectangle(x,y,x+width,y+height);//有边框填充矩形
|
||||
break;
|
||||
case StellarX::controlShape::B_RECTANGLE:
|
||||
solidrectangle(x, y, width, height);//无边框填充矩形
|
||||
case StellarX::ControlShape::B_RECTANGLE:
|
||||
solidrectangle(x, y, x + width, y + height);//无边框填充矩形
|
||||
break;
|
||||
case StellarX::controlShape::ROUND_RECTANGLE:
|
||||
fillroundrect(x, y, width, height, 20, 20);//有边框填充圆角矩形
|
||||
case StellarX::ControlShape::ROUND_RECTANGLE:
|
||||
fillroundrect(x, y, x + width, y + height, rouRectangleSize.ROUND_RECTANGLEwidth, rouRectangleSize.ROUND_RECTANGLEheight);//有边框填充圆角矩形
|
||||
break;
|
||||
case StellarX::controlShape::B_ROUND_RECTANGLE:
|
||||
solidroundrect(x, y, width, height, 20, 20);//无边框填充圆角矩形
|
||||
case StellarX::ControlShape::B_ROUND_RECTANGLE:
|
||||
solidroundrect(x, y, x + width, y + height, rouRectangleSize.ROUND_RECTANGLEwidth, rouRectangleSize.ROUND_RECTANGLEheight);//无边框填充圆角矩形
|
||||
break;
|
||||
}
|
||||
// 绘制所有子控件
|
||||
@@ -48,26 +48,26 @@ void Canvas::addControl(std::unique_ptr<Control> control)
|
||||
controls.push_back(std::move(control));
|
||||
}
|
||||
|
||||
void Canvas::setShape(StellarX::controlShape shape)
|
||||
void Canvas::setShape(StellarX::ControlShape shape)
|
||||
{
|
||||
switch (shape)
|
||||
{
|
||||
case StellarX::controlShape::RECTANGLE:
|
||||
case StellarX::controlShape::B_RECTANGLE:
|
||||
case StellarX::controlShape::ROUND_RECTANGLE:
|
||||
case StellarX::controlShape::B_ROUND_RECTANGLE:
|
||||
case StellarX::ControlShape::RECTANGLE:
|
||||
case StellarX::ControlShape::B_RECTANGLE:
|
||||
case StellarX::ControlShape::ROUND_RECTANGLE:
|
||||
case StellarX::ControlShape::B_ROUND_RECTANGLE:
|
||||
this->shape = shape;
|
||||
break;
|
||||
case StellarX::controlShape::CIRCLE:
|
||||
case StellarX::controlShape::B_CIRCLE:
|
||||
case StellarX::controlShape::ELLIPSE:
|
||||
case StellarX::controlShape::B_ELLIPSE:
|
||||
this->shape = StellarX::controlShape::RECTANGLE;
|
||||
case StellarX::ControlShape::CIRCLE:
|
||||
case StellarX::ControlShape::B_CIRCLE:
|
||||
case StellarX::ControlShape::ELLIPSE:
|
||||
case StellarX::ControlShape::B_ELLIPSE:
|
||||
this->shape = StellarX::ControlShape::RECTANGLE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Canvas::setcanvasfillMode(StellarX::fillMode mode)
|
||||
void Canvas::setCanvasfillMode(StellarX::FillMode mode)
|
||||
{
|
||||
this->canvasFillMode = mode;
|
||||
}
|
||||
@@ -82,13 +82,13 @@ void Canvas::setCanvasBkColor(COLORREF color)
|
||||
this->canvasBkClor = color;
|
||||
}
|
||||
|
||||
void Canvas::setcanvasLineStyle(StellarX::lineStyle style)
|
||||
void Canvas::setCanvasLineStyle(StellarX::LineStyle style)
|
||||
{
|
||||
this->canvasLineStyle = style;
|
||||
}
|
||||
|
||||
|
||||
void Canvas::setlinewidth(int width)
|
||||
void Canvas::setLinewidth(int width)
|
||||
{
|
||||
this->canvaslinewidth = width;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "Control.h"
|
||||
|
||||
StellarX::controlText& StellarX::controlText::operator=(const controlText& text)
|
||||
StellarX::ControlText& StellarX::ControlText::operator=(const ControlText& text)
|
||||
{
|
||||
{
|
||||
nHeight = text.nHeight;
|
||||
@@ -17,7 +17,7 @@ StellarX::controlText& StellarX::controlText::operator=(const controlText& text)
|
||||
}
|
||||
}
|
||||
|
||||
bool StellarX::controlText::operator!=(const controlText& text)
|
||||
bool StellarX::ControlText::operator!=(const ControlText& text)
|
||||
{
|
||||
if(nHeight != text.nHeight)
|
||||
return true;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "label.h"
|
||||
#include "Label.h"
|
||||
|
||||
label::label()
|
||||
Label::Label()
|
||||
:Control(0, 0, 0, 0)
|
||||
{
|
||||
this->text = "默认标签";
|
||||
@@ -8,7 +8,7 @@ label::label()
|
||||
textBkColor = RGB(255, 255, 255);; //默认白色背景
|
||||
}
|
||||
|
||||
label::label(int x, int y, std::string text, COLORREF textcolor, COLORREF bkColor)
|
||||
Label::Label(int x, int y, std::string text, COLORREF textcolor, COLORREF bkColor)
|
||||
:Control(x, y, 0, 0)
|
||||
{
|
||||
this->text = text;
|
||||
@@ -16,7 +16,7 @@ label::label(int x, int y, std::string text, COLORREF textcolor, COLORREF bkColo
|
||||
textBkColor = bkColor; //默认白色背景
|
||||
}
|
||||
|
||||
void label::draw()
|
||||
void Label::draw()
|
||||
{
|
||||
saveStyle();
|
||||
if (textBkDisap)
|
||||
@@ -34,22 +34,22 @@ void label::draw()
|
||||
restoreStyle();
|
||||
}
|
||||
|
||||
void label::setTxtdisap(bool key)
|
||||
void Label::setTextdisap(bool key)
|
||||
{
|
||||
textBkDisap = key;
|
||||
}
|
||||
|
||||
void label::setTxtColor(COLORREF color)
|
||||
void Label::setTextColor(COLORREF color)
|
||||
{
|
||||
textColor = color;
|
||||
}
|
||||
|
||||
void label::setTxtBkColor(COLORREF color)
|
||||
void Label::setTextBkColor(COLORREF color)
|
||||
{
|
||||
textBkColor = color;
|
||||
}
|
||||
|
||||
void label::setText(std::string text)
|
||||
void Label::setText(std::string text)
|
||||
{
|
||||
this->text = text;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "table.h"
|
||||
#include "Table.h"
|
||||
// 绘制表格的当前页
|
||||
// 使用双循环绘制行和列,考虑分页偏移
|
||||
void table::drawTable()
|
||||
void Table::drawTable()
|
||||
{
|
||||
dX = x;
|
||||
dY = uY;
|
||||
@@ -24,7 +24,7 @@ void table::drawTable()
|
||||
uY = y + lineHeights.at(0) + 10;
|
||||
}
|
||||
|
||||
void table::drawHeader()
|
||||
void Table::drawHeader()
|
||||
{
|
||||
|
||||
uY = dY + lineHeights.at(0) + 10;
|
||||
@@ -41,7 +41,7 @@ void table::drawHeader()
|
||||
// 初始化文本宽度和高度计算
|
||||
// 遍历所有数据和表头,计算每列的最大宽度和行高
|
||||
// 此方法在数据变更时自动调用
|
||||
void table::initTextWaH()
|
||||
void Table::initTextWaH()
|
||||
{
|
||||
this->colWidths.resize(this->headers.size());
|
||||
this->lineHeights.resize(this->headers.size());
|
||||
@@ -91,15 +91,15 @@ void table::initTextWaH()
|
||||
}
|
||||
}
|
||||
|
||||
void table::initButton()
|
||||
void Table::initButton()
|
||||
{
|
||||
int x1, x2;
|
||||
int y1, y2;
|
||||
x1 = pX - 70;
|
||||
x2 = pX + textwidth(LPCTSTR(pageNumtext.c_str())) + 10;
|
||||
y1 = y2 = pY;
|
||||
this->prevButton = new button(x1, y1, 60, textheight(LPCTSTR(pageNumtext.c_str())), "上一页", RGB(0, 0, 0), RGB(255, 255, 255));
|
||||
this->nextButton = new button(x2, y2, 60, textheight(LPCTSTR(pageNumtext.c_str())), "下一页", RGB(0, 0, 0), RGB(255, 255, 255));
|
||||
this->prevButton = new Button(x1, y1, 60, textheight(LPCTSTR(pageNumtext.c_str())), "上一页", RGB(0, 0, 0), RGB(255, 255, 255));
|
||||
this->nextButton = new Button(x2, y2, 60, textheight(LPCTSTR(pageNumtext.c_str())), "下一页", RGB(0, 0, 0), RGB(255, 255, 255));
|
||||
prevButton->setOnClickListener([this]()
|
||||
{if (this->currentPage > 1)
|
||||
{
|
||||
@@ -117,7 +117,7 @@ void table::initButton()
|
||||
}});
|
||||
}
|
||||
|
||||
void table::initPageNum()
|
||||
void Table::initPageNum()
|
||||
{
|
||||
if (0 == pY)
|
||||
pY = uY + lineHeights.at(0) * rowsPerPage + rowsPerPage * 10+10;
|
||||
@@ -126,12 +126,12 @@ void table::initPageNum()
|
||||
this->pX -= textwidth(LPCTSTR(pageNumtext.c_str()));
|
||||
this->pX /= 2;
|
||||
this->pX += x;
|
||||
this->pageNum = new label(this->pX, pY, pageNumtext);
|
||||
//pageNum->setTxtdisap(true);
|
||||
this->pageNum = new Label(this->pX, pY, pageNumtext);
|
||||
//pageNum->setTextdisap(true);
|
||||
pageNum->textStyle = this->textStyle;
|
||||
}
|
||||
|
||||
void table::drawPageNum()
|
||||
void Table::drawPageNum()
|
||||
{
|
||||
if (nullptr == pageNum)
|
||||
initPageNum();
|
||||
@@ -144,7 +144,7 @@ void table::drawPageNum()
|
||||
|
||||
}
|
||||
|
||||
void table::drawButton()
|
||||
void Table::drawButton()
|
||||
{
|
||||
if (nullptr == prevButton || nullptr == nextButton)
|
||||
initButton();
|
||||
@@ -153,13 +153,13 @@ void table::drawButton()
|
||||
|
||||
}
|
||||
|
||||
table::table(int x, int y)
|
||||
Table::Table(int x, int y)
|
||||
:Control(x, y, 0,0)
|
||||
{
|
||||
//this->saveBkImage = new IMAGE(this->width,this->height);
|
||||
}
|
||||
|
||||
table::~table()
|
||||
Table::~Table()
|
||||
{
|
||||
if (this->prevButton)
|
||||
delete this->prevButton;
|
||||
@@ -175,7 +175,7 @@ table::~table()
|
||||
this->saveBkImage = nullptr;
|
||||
}
|
||||
|
||||
void table::draw()
|
||||
void Table::draw()
|
||||
{
|
||||
if (this->dirty)
|
||||
{
|
||||
@@ -260,7 +260,7 @@ void table::draw()
|
||||
}
|
||||
}
|
||||
|
||||
void table::handleEvent(const ExMessage& msg)
|
||||
void Table::handleEvent(const ExMessage& msg)
|
||||
{
|
||||
if(!this->isShowPageButton)
|
||||
return;
|
||||
@@ -271,7 +271,7 @@ void table::handleEvent(const ExMessage& msg)
|
||||
}
|
||||
}
|
||||
|
||||
void table::setHeaders(std::initializer_list<std::string> headers)
|
||||
void Table::setHeaders(std::initializer_list<std::string> headers)
|
||||
{
|
||||
this->headers.clear();
|
||||
for (auto lis : headers)
|
||||
@@ -281,7 +281,7 @@ void table::setHeaders(std::initializer_list<std::string> headers)
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
void table::setData(const std::vector<std::string>& data)
|
||||
void Table::setData(const std::vector<std::string>& data)
|
||||
{
|
||||
this->data.push_back(data);
|
||||
totalPages = (this->data.size() + rowsPerPage - 1) / rowsPerPage;
|
||||
@@ -291,7 +291,7 @@ void table::setData(const std::vector<std::string>& data)
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
void table::setData(const std::initializer_list<std::vector<std::string>>& data)
|
||||
void Table::setData(const std::initializer_list<std::vector<std::string>>& data)
|
||||
{
|
||||
for (auto lis : data)
|
||||
this->data.push_back(lis);
|
||||
@@ -302,7 +302,7 @@ void table::setData(const std::initializer_list<std::vector<std::string>>& data)
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
void table::setRowsPerPage(int rows)
|
||||
void Table::setRowsPerPage(int rows)
|
||||
{
|
||||
this->rowsPerPage = rows;
|
||||
totalPages = (data.size() + rowsPerPage - 1) / rowsPerPage;
|
||||
@@ -312,90 +312,90 @@ void table::setRowsPerPage(int rows)
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
void table::showPageButton(bool isShow)
|
||||
void Table::showPageButton(bool isShow)
|
||||
{
|
||||
this->isShowPageButton = isShow;
|
||||
}
|
||||
|
||||
void table::settableBorder(COLORREF color)
|
||||
void Table::setTableBorder(COLORREF color)
|
||||
{
|
||||
this->tableBorderClor = color;
|
||||
}
|
||||
|
||||
void table::settableBk(COLORREF color)
|
||||
void Table::setTableBk(COLORREF color)
|
||||
{
|
||||
this->tableBkClor = color;
|
||||
}
|
||||
|
||||
void table::settableFillMode(StellarX::fillMode mode)
|
||||
void Table::setTableFillMode(StellarX::FillMode mode)
|
||||
{
|
||||
if (StellarX::fillMode::Solid == mode || StellarX::fillMode::Null == mode)
|
||||
if (StellarX::FillMode::Solid == mode || StellarX::FillMode::Null == mode)
|
||||
this->tableFillMode = mode;
|
||||
else
|
||||
this->tableFillMode = StellarX::fillMode::Solid;
|
||||
this->tableFillMode = StellarX::FillMode::Solid;
|
||||
}
|
||||
|
||||
void table::settableLineStyle(StellarX::lineStyle style)
|
||||
void Table::setTableLineStyle(StellarX::LineStyle style)
|
||||
{
|
||||
this->tableLineStyle = style;
|
||||
}
|
||||
|
||||
void table::settableBorderWidth(int width)
|
||||
void Table::setTableBorderWidth(int width)
|
||||
{
|
||||
this->tableBorderWidth = width;
|
||||
}
|
||||
|
||||
int table::getCurrentPage() const
|
||||
int Table::getCurrentPage() const
|
||||
{
|
||||
return this->currentPage;
|
||||
}
|
||||
|
||||
int table::getTotalPages() const
|
||||
int Table::getTotalPages() const
|
||||
{
|
||||
return this->totalPages;;
|
||||
}
|
||||
|
||||
int table::getRowsPerPage() const
|
||||
int Table::getRowsPerPage() const
|
||||
{
|
||||
return this->rowsPerPage;
|
||||
}
|
||||
|
||||
bool table::getShowPageButton() const
|
||||
bool Table::getShowPageButton() const
|
||||
{
|
||||
return this->isShowPageButton;
|
||||
}
|
||||
|
||||
COLORREF table::gettableBorder() const
|
||||
COLORREF Table::getTableBorder() const
|
||||
{
|
||||
return this->tableBorderClor;
|
||||
}
|
||||
|
||||
COLORREF table::gettableBk() const
|
||||
COLORREF Table::getTableBk() const
|
||||
{
|
||||
return this->tableBkClor;
|
||||
}
|
||||
|
||||
StellarX::fillMode table::gettableFillMode() const
|
||||
StellarX::FillMode Table::getTableFillMode() const
|
||||
{
|
||||
return this->tableFillMode;
|
||||
}
|
||||
|
||||
StellarX::lineStyle table::gettableLineStyle() const
|
||||
StellarX::LineStyle Table::getTableLineStyle() const
|
||||
{
|
||||
return this->tableLineStyle;
|
||||
}
|
||||
|
||||
std::vector<std::string> table::getHeaders() const
|
||||
std::vector<std::string> Table::getHeaders() const
|
||||
{
|
||||
return this->headers;
|
||||
}
|
||||
|
||||
std::vector<std::vector<std::string>> table::getData() const
|
||||
std::vector<std::vector<std::string>> Table::getData() const
|
||||
{
|
||||
return this->data;
|
||||
}
|
||||
|
||||
int table::gettableBorderWidth() const
|
||||
int Table::getTableBorderWidth() const
|
||||
{
|
||||
return this->tableBorderWidth;
|
||||
}
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
// TxtBox.cpp
|
||||
#include "textBox.h"
|
||||
// TextBox.cpp
|
||||
#include "TextBox.h"
|
||||
|
||||
|
||||
textBox::textBox(int x, int y, int width, int height, std::string text, StellarX::textBoxmode mode, StellarX::controlShape shape)
|
||||
TextBox::TextBox(int x, int y, int width, int height, std::string text, StellarX::TextBoxmode mode, StellarX::ControlShape shape)
|
||||
:Control(x,y,width,height),text(text), mode(mode), shape(shape)
|
||||
{
|
||||
}
|
||||
|
||||
void textBox::draw()
|
||||
void TextBox::draw()
|
||||
{
|
||||
if(dirty)
|
||||
{
|
||||
saveStyle();
|
||||
setfillcolor(textBoxBkClor);
|
||||
setlinecolor(textBoxBorderClor);
|
||||
if (textStyle.nHeight > height - y)
|
||||
if (textStyle.nHeight > height)
|
||||
textStyle.nHeight = height;
|
||||
if (textStyle.nWidth > width - x)
|
||||
if (textStyle.nWidth > width)
|
||||
textStyle.nWidth = width;
|
||||
settextstyle(textStyle.nHeight, textStyle.nWidth, textStyle.lpszFace,
|
||||
textStyle.nEscapement, textStyle.nOrientation, textStyle.nWeight,
|
||||
@@ -31,21 +31,21 @@ void textBox::draw()
|
||||
//根据形状绘制
|
||||
switch (shape)
|
||||
{
|
||||
case StellarX::controlShape::RECTANGLE:
|
||||
fillrectangle(x, y, width, height);//有边框填充矩形
|
||||
outtextxy(x + 10, (y + (height - y - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
case StellarX::ControlShape::RECTANGLE:
|
||||
fillrectangle(x,y,x+width,y+height);//有边框填充矩形
|
||||
outtextxy(x + 10, (y + (height - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
break;
|
||||
case StellarX::controlShape::B_RECTANGLE:
|
||||
solidrectangle(x, y, width, height);//无边框填充矩形
|
||||
outtextxy(x + 10, (y + (height - y - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
case StellarX::ControlShape::B_RECTANGLE:
|
||||
solidrectangle(x, y, x + width, y + height);//无边框填充矩形
|
||||
outtextxy(x + 10, (y + (height - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
break;
|
||||
case StellarX::controlShape::ROUND_RECTANGLE:
|
||||
fillroundrect(x, y, width, height, 20, 20);//有边框填充圆角矩形
|
||||
outtextxy(x + 10, (y + (height - y - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
case StellarX::ControlShape::ROUND_RECTANGLE:
|
||||
fillroundrect(x, y, x + width, y + height, rouRectangleSize.ROUND_RECTANGLEwidth, rouRectangleSize.ROUND_RECTANGLEheight);//有边框填充圆角矩形
|
||||
outtextxy(x + 10, (y + (height - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
break;
|
||||
case StellarX::controlShape::B_ROUND_RECTANGLE:
|
||||
solidroundrect(x, y, width, height, 20, 20);//无边框填充圆角矩形
|
||||
outtextxy(x + 10, (y + (height - y - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
case StellarX::ControlShape::B_ROUND_RECTANGLE:
|
||||
solidroundrect(x, y, x + width, y + height, rouRectangleSize.ROUND_RECTANGLEwidth, rouRectangleSize.ROUND_RECTANGLEheight);//无边框填充圆角矩形
|
||||
outtextxy(x + 10, (y + (height - text_height) / 2), LPCTSTR(text.c_str()));
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -54,26 +54,26 @@ void textBox::draw()
|
||||
dirty = false; //标记不需要重绘
|
||||
}
|
||||
|
||||
void textBox::handleEvent(const ExMessage& msg)
|
||||
void TextBox::handleEvent(const ExMessage& msg)
|
||||
{
|
||||
bool hover = false;
|
||||
bool oldClick = click;
|
||||
|
||||
switch (shape)
|
||||
{
|
||||
case StellarX::controlShape::RECTANGLE:
|
||||
case StellarX::controlShape::B_RECTANGLE:
|
||||
case StellarX::controlShape::ROUND_RECTANGLE:
|
||||
case StellarX::controlShape::B_ROUND_RECTANGLE:
|
||||
hover = (msg.x > x && msg.x < width && msg.y > y && msg.y < height);//判断鼠标是否在矩形按钮内
|
||||
case StellarX::ControlShape::RECTANGLE:
|
||||
case StellarX::ControlShape::B_RECTANGLE:
|
||||
case StellarX::ControlShape::ROUND_RECTANGLE:
|
||||
case StellarX::ControlShape::B_ROUND_RECTANGLE:
|
||||
hover = (msg.x > x && msg.x < (x + width) && msg.y > y && msg.y < (y + height));//判断鼠标是否在矩形按钮内
|
||||
break;
|
||||
}
|
||||
if (hover && msg.message == WM_LBUTTONUP)
|
||||
{
|
||||
click = true;
|
||||
if(StellarX::textBoxmode::INPUT_MODE == mode)
|
||||
if(StellarX::TextBoxmode::INPUT_MODE == mode)
|
||||
dirty = InputBox(LPTSTR(text.c_str()), maxCharLen,"输入框",NULL,text.c_str(), NULL ,NULL,false);
|
||||
else if (StellarX::textBoxmode::READONLY_MODE == mode)
|
||||
else if (StellarX::TextBoxmode::READONLY_MODE == mode)
|
||||
{
|
||||
dirty = false;
|
||||
InputBox(NULL, maxCharLen, "输出框(输入无效!)", NULL, text.c_str(), NULL, NULL, false);
|
||||
@@ -87,47 +87,47 @@ void textBox::handleEvent(const ExMessage& msg)
|
||||
click = false;
|
||||
}
|
||||
|
||||
void textBox::setMode(StellarX::textBoxmode mode)
|
||||
void TextBox::setMode(StellarX::TextBoxmode mode)
|
||||
{
|
||||
this->mode = mode;
|
||||
}
|
||||
|
||||
void textBox::setmaxCharLen(int len)
|
||||
void TextBox::setMaxCharLen(int len)
|
||||
{
|
||||
if (len > 0)
|
||||
maxCharLen = len;
|
||||
}
|
||||
|
||||
void textBox::settextBoxshape(StellarX::controlShape shape)
|
||||
void TextBox::setTextBoxshape(StellarX::ControlShape shape)
|
||||
{
|
||||
switch (shape)
|
||||
{
|
||||
case StellarX::controlShape::RECTANGLE:
|
||||
case StellarX::controlShape::B_RECTANGLE:
|
||||
case StellarX::controlShape::ROUND_RECTANGLE:
|
||||
case StellarX::controlShape::B_ROUND_RECTANGLE:
|
||||
case StellarX::ControlShape::RECTANGLE:
|
||||
case StellarX::ControlShape::B_RECTANGLE:
|
||||
case StellarX::ControlShape::ROUND_RECTANGLE:
|
||||
case StellarX::ControlShape::B_ROUND_RECTANGLE:
|
||||
this->shape = shape;
|
||||
break;
|
||||
case StellarX::controlShape::CIRCLE:
|
||||
case StellarX::controlShape::B_CIRCLE:
|
||||
case StellarX::controlShape::ELLIPSE:
|
||||
case StellarX::controlShape::B_ELLIPSE:
|
||||
this->shape = StellarX::controlShape::RECTANGLE;
|
||||
case StellarX::ControlShape::CIRCLE:
|
||||
case StellarX::ControlShape::B_CIRCLE:
|
||||
case StellarX::ControlShape::ELLIPSE:
|
||||
case StellarX::ControlShape::B_ELLIPSE:
|
||||
this->shape = StellarX::ControlShape::RECTANGLE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void textBox::settextBoxBorder(COLORREF color)
|
||||
void TextBox::setTextBoxBorder(COLORREF color)
|
||||
{
|
||||
textBoxBorderClor = color;
|
||||
}
|
||||
|
||||
void textBox::settextBoxBk(COLORREF color)
|
||||
void TextBox::setTextBoxBk(COLORREF color)
|
||||
{
|
||||
textBoxBkClor = color;
|
||||
}
|
||||
|
||||
std::string textBox::gettext()
|
||||
std::string TextBox::getText() const
|
||||
{
|
||||
return this->text;
|
||||
}
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
#include "window.h"
|
||||
#include "Window.h"
|
||||
|
||||
window::window(int width, int height, int mode)
|
||||
Window::Window(int width, int height, int mode)
|
||||
{
|
||||
this->width = width;
|
||||
this->height = height;
|
||||
this->windowMode = mode;
|
||||
}
|
||||
|
||||
window::window(int width, int height, int mode, COLORREF bkcloc)
|
||||
Window::Window(int width, int height, int mode, COLORREF bkcloc)
|
||||
{
|
||||
this->width = width;
|
||||
this->height = height;
|
||||
@@ -15,7 +15,7 @@ window::window(int width, int height, int mode, COLORREF bkcloc)
|
||||
this->wBkcolor = bkcloc;
|
||||
}
|
||||
|
||||
window::window(int width, int height, int mode, COLORREF bkcloc, std::string headline)
|
||||
Window::Window(int width, int height, int mode, COLORREF bkcloc, std::string headline)
|
||||
{
|
||||
this->width = width;
|
||||
this->height = height;
|
||||
@@ -24,7 +24,7 @@ window::window(int width, int height, int mode, COLORREF bkcloc, std::string hea
|
||||
this->headline = headline;
|
||||
}
|
||||
|
||||
window::~window()
|
||||
Window::~Window()
|
||||
{
|
||||
if (background)
|
||||
delete background;
|
||||
@@ -32,7 +32,7 @@ window::~window()
|
||||
closegraph(); // 确保关闭图形上下文
|
||||
}
|
||||
|
||||
void window::draw()
|
||||
void Window::draw()
|
||||
{
|
||||
hWnd = initgraph(width, height, windowMode);
|
||||
SetWindowText(hWnd,headline.c_str());
|
||||
@@ -47,9 +47,9 @@ void window::draw()
|
||||
// 使用背景图片绘制窗口
|
||||
// @参数 pImgFile: 图片文件路径,支持常见图片格式
|
||||
// @备注: 会拉伸图片以适应窗口尺寸
|
||||
void window::draw(std::string pImgFile)
|
||||
void Window::draw(std::string pImgFile)
|
||||
{
|
||||
this->background = new IMAGE;
|
||||
this->background = new IMAGE(width, height);
|
||||
hWnd = initgraph(width, height, windowMode);
|
||||
SetWindowText(hWnd, headline.c_str());
|
||||
loadimage(background, pImgFile.c_str(), width, height, true);
|
||||
@@ -64,7 +64,7 @@ void window::draw(std::string pImgFile)
|
||||
}
|
||||
// 运行主事件循环,处理用户输入和窗口消息
|
||||
// 此方法会阻塞直到窗口关闭
|
||||
void window::runEventLoop()
|
||||
void Window::runEventLoop()
|
||||
{
|
||||
ExMessage msg;
|
||||
bool running = true;
|
||||
@@ -81,7 +81,7 @@ void window::runEventLoop()
|
||||
}
|
||||
}
|
||||
|
||||
void window::setBkImage(std::string pImgFile)
|
||||
void Window::setBkImage(std::string pImgFile)
|
||||
{
|
||||
if(nullptr == background)
|
||||
this->background = new IMAGE;
|
||||
@@ -92,18 +92,18 @@ void window::setBkImage(std::string pImgFile)
|
||||
putimage(0, 0, background);
|
||||
}
|
||||
|
||||
void window::setBkcolor(COLORREF c)
|
||||
void Window::setBkcolor(COLORREF c)
|
||||
{
|
||||
wBkcolor = c;
|
||||
}
|
||||
|
||||
void window::setHeadline(std::string headline)
|
||||
void Window::setHeadline(std::string headline)
|
||||
{
|
||||
this->headline = headline;
|
||||
SetWindowText(this->hWnd, headline.c_str());
|
||||
}
|
||||
|
||||
void window::addControl(std::unique_ptr<Control> control)
|
||||
void Window::addControl(std::unique_ptr<Control> control)
|
||||
{
|
||||
this->controls.push_back(std::move(control));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user