cmake_minimum_required(VERSION 3.10) # 项目定义 project(StellarX VERSION 2.0.0 LANGUAGES CXX) # 设置 C++ 标准 set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED True) # 为了支持 out-of-source builds,创建构建目录 set(CMAKE_BINARY_DIR ${CMAKE_SOURCE_DIR}/build) # 设置生成的二进制文件输出目录 set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) # 包含头文件目录(目前头文件都在根目录) include_directories(${CMAKE_SOURCE_DIR}) # 通过选项设置是否启用调试信息 option(USE_DEBUG "Build with debug information" OFF) if(USE_DEBUG) set(CMAKE_BUILD_TYPE Debug) else() set(CMAKE_BUILD_TYPE Release) endif() # 查找源文件 file(GLOB_RECURSE SOURCES "${CMAKE_SOURCE_DIR}/*.cpp" ) # 生成可执行文件 add_executable(StellarX ${SOURCES}) # 可以选择性地查找外部库并链接(例如 Boost,SDL2等) # FindPackage(Boost REQUIRED) # target_link_libraries(StellarX Boost::Boost) # 为外部依赖配置路径 # set(Boost_DIR "path/to/boost") # find_package(Boost REQUIRED) # 如果有额外的库需要链接,继续在此处添加 # target_link_libraries(StellarX Boost::Boost)