#include "label.h" label::label() :Control(0, 0, 0, 0) { this->text = "默认标签"; textColor = RGB(0,0,0); textBkColor = RGB(255, 255, 255);; //默认白色背景 } label::label(int x, int y, std::string text, COLORREF textcolor, COLORREF bkColor) :Control(x, y, 0, 0) { this->text = text; textColor = textcolor; textBkColor = bkColor; //默认白色背景 } void label::draw() { saveStyle(); if (textBkDisap) setbkmode(TRANSPARENT); //设置背景透明 else { setbkmode(OPAQUE); //设置背景不透明 setbkcolor(textBkColor); //设置背景颜色 } settextcolor(textColor); settextstyle(textStyle.nHeight, textStyle.nWidth, textStyle.lpszFace, textStyle.nEscapement, textStyle.nOrientation, textStyle.nWeight, textStyle.bItalic, textStyle.bUnderline, textStyle.bStrikeOut); //设置字体样式 outtextxy(x,y, LPCTSTR(text.c_str())); restoreStyle(); } void label::setTxtdisap(bool key) { textBkDisap = key; } void label::setTxtColor(COLORREF color) { textColor = color; } void label::setTxtBkColor(COLORREF color) { textBkColor = color; } void label::setText(std::string text) { this->text = text; }