523 lines
14 KiB
C++
523 lines
14 KiB
C++
#include "Table.h"
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// 绘制表格的当前页
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// 使用双循环绘制行和列,考虑分页偏移
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void Table::drawTable()
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{
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const int border = tableBorderWidth > 0 ? tableBorderWidth : 0;
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// 表体从“表头之下”开始
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dX = x + border;
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dY = y + border + lineHeights.at(0) + TABLE_HEADER_EXTRA; // 表头高度
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uY = dY + lineHeights.at(0) + TABLE_ROW_EXTRA;
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size_t startRow = (currentPage - 1) * rowsPerPage;
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size_t endRow = startRow + (size_t)rowsPerPage < data.size() ? startRow + (size_t)rowsPerPage : data.size();
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for (size_t i = startRow; i < endRow; ++i)
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{
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for (size_t j = 0; j < data[i].size(); ++j)
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{
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uX = dX + colWidths.at(j) + TABLE_COL_GAP;
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fillrectangle(dX, dY, uX, uY);
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outtextxy(dX + TABLE_PAD_X, dY + TABLE_PAD_Y, LPCTSTR(data[i][j].c_str()));
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dX += colWidths.at(j) + TABLE_COL_GAP;
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}
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dX = x + border;
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dY = uY;
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uY = dY + lineHeights.at(0) + TABLE_ROW_EXTRA;
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}
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}
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void Table::drawHeader()
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{
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const int border = tableBorderWidth > 0 ? tableBorderWidth : 0;
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// 内容区原点 = x+border, y+border
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dX = x + border;
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dY = y + border;
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uY = dY + lineHeights.at(0) + TABLE_HEADER_EXTRA;
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for (size_t i = 0; i < headers.size(); i++)
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{
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uX = dX + colWidths.at(i) + TABLE_COL_GAP; // 注意这里是 +20,和表体一致
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fillrectangle(dX, dY, uX, uY);
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outtextxy(dX + TABLE_PAD_X, dY + TABLE_PAD_Y, LPCTSTR(headers[i].c_str()));
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dX += colWidths.at(i) + TABLE_COL_GAP; // 列间距 20
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}
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}
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// 遍历所有数据单元和表头,计算每列的最大宽度和每行的最大高度,
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// 为后续绘制表格单元格提供尺寸依据。此计算在数据变更时自动触发。
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void Table::initTextWaH()
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{
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// 和绘制一致的单元内边距
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const int padX = TABLE_PAD_X; // 左右 padding
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const int padY = TABLE_PAD_Y; // 上下 padding
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const int colGap = TABLE_COL_GAP; // 列间距
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const int border = tableBorderWidth > 0 ? tableBorderWidth : 0;
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// 统计每列最大文本宽 & 每列最大行高(包含数据 + 表头)
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colWidths.assign(headers.size(), 0);
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lineHeights.assign(headers.size(), 0);
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// 先看数据
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for (size_t i = 0; i < data.size(); ++i)
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{
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for (size_t j = 0; j < data[i].size(); ++j)
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{
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const int w = textwidth(LPCTSTR(data[i][j].c_str()));
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const int h = textheight(LPCTSTR(data[i][j].c_str()));
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if (w > colWidths[j]) colWidths[j] = w;
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if (h > lineHeights[j]) lineHeights[j] = h;
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}
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}
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// 再用表头更新(谁大取谁)
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for (size_t j = 0; j < headers.size(); ++j)
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{
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const int w = textwidth(LPCTSTR(headers[j].c_str()));
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const int h = textheight(LPCTSTR(headers[j].c_str()));
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if (w > colWidths[j]) colWidths[j] = w;
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if (h > lineHeights[j]) lineHeights[j] = h;
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}
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// 用“所有列的最大行高”作为一行的基准高度
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int maxLineH = 0;
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for (int h : lineHeights)
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if (h > maxLineH)
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maxLineH = h;
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// 列的像素宽 = 内容宽 + 左右 padding
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// 表内容总宽 = Σ(列宽 + 列间距)
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int contentW = 0;
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for (size_t j = 0; j < colWidths.size(); ++j)
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contentW += (colWidths[j] + 2 * padX) + colGap;
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// 表头高 & 行高(与 drawHeader/drawTable 内部一致:+上下 padding)
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const int headerH = maxLineH + 2 * padY;
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const int rowH = maxLineH + 2 * padY;
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const int rowsH = rowH * rowsPerPage;
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// 页脚:
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const int pageTextH = textheight(LPCTSTR(pageNumtext.c_str()));
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const int btnTextH = textheight(LPCTSTR("上一页"));
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const int btnPadV = TABLE_BTN_TEXT_PAD_V;
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const int btnH = btnTextH + 2 * btnPadV;
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const int footerPad = TABLE_FOOTER_PAD;
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const int footerH = (pageTextH > btnH ? pageTextH : btnH) + footerPad;
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// 最终表宽/高:内容 + 对称边框
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this->width = contentW + (border << 1);
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this->height = headerH + rowsH + footerH + (border << 1);
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}
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void Table::initButton()
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{
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const int gap = TABLE_BTN_GAP;
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const int padH = TABLE_BTN_PAD_H;
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const int padV = TABLE_BTN_PAD_V; // 按钮垂直内边距
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int pageW = textwidth(LPCTSTR(pageNumtext.c_str()));
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int lblH = textheight(LPCTSTR(pageNumtext.c_str()));
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// 统一按钮尺寸(用按钮文字自身宽高 + padding)
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int prevW = textwidth(LPCTSTR(TABLE_STR_PREV)) + padH * 2;
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int nextW = textwidth(LPCTSTR(TABLE_STR_NEXT)) + padH * 2;
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int btnH = lblH + padV * 2;
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// 基于“页码标签”的矩形来摆放:
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// prev 在页码左侧 gap 处;next 在右侧 gap 处;Y 对齐 pY
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int prevX = pX - gap - prevW;
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int nextX = pX + pageW + gap;
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int btnY = pY; // 和页码同一基线
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if (!prevButton)
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prevButton = new Button(prevX, btnY, prevW, btnH, TABLE_STR_PREV, RGB(0, 0, 0), RGB(255, 255, 255));
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else
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{
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prevButton->setX(prevX);
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prevButton->setY(btnY);
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}
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if (!nextButton)
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nextButton = new Button(nextX, btnY, nextW, btnH, TABLE_STR_NEXT, RGB(0, 0, 0), RGB(255, 255, 255));
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else
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{
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nextButton->setX(nextX);
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nextButton->setY(btnY);
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}
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prevButton->textStyle = this->textStyle;
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nextButton->textStyle = this->textStyle;
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prevButton->setFillMode(tableFillMode);
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nextButton->setFillMode(tableFillMode);
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prevButton->setOnClickListener([this]()
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{
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if (currentPage > 1)
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{
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--currentPage;
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dirty = true;
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if (pageNum) pageNum->setDirty(true);
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}
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});
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nextButton->setOnClickListener([this]()
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{
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if (currentPage < totalPages)
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{
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++currentPage;
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dirty = true;
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if (pageNum) pageNum->setDirty(true);
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}
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});
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}
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void Table::initPageNum()
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{
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// 统一坐标系
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const int border = tableBorderWidth > 0 ? tableBorderWidth : 0;
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const int baseH = lineHeights.empty() ? 0 : lineHeights.at(0);
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const int headerH = baseH + TABLE_HEADER_EXTRA;
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const int rowsH = baseH * rowsPerPage + rowsPerPage * TABLE_ROW_EXTRA;
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// 内容宽度 = sum(colWidths + 20);initTextWaH() 已把 this->width += 2*border
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// 因此 contentW = this->width - 2*border 更稳妥
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const int contentW = this->width - (border << 1);
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// 页脚顶部位置(表头 + 可视数据区 之后)
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pY = y + border + headerH + rowsH + TABLE_FOOTER_BLANK; // +8 顶部留白
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// 按理来说 x + (this->width - textW) / 2;就可以
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// 但是在绘制时,发现控件偏右,因此减去40
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int textW = textwidth(LPCTSTR(pageNumtext.c_str()));
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pX = x + TABLE_PAGE_TEXT_OFFSET_X +(this->width - textW) / 2;
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if (!pageNum)
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pageNum = new Label(pX, pY, pageNumtext);
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else
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{
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pageNum->setX(pX);
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pageNum->setY(pY);
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}
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pageNum->textStyle = this->textStyle;
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if (StellarX::FillMode::Null == tableFillMode)
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pageNum->setTextdisap(true); // 透明文本
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}
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void Table::drawPageNum()
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{
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pageNumtext = "第";
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pageNumtext+= std::to_string(currentPage);
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pageNumtext += "页/共";
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pageNumtext += std::to_string(totalPages);
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pageNumtext += "页";
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if (nullptr == pageNum)
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initPageNum();
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pageNum->setText(pageNumtext);
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pageNum->textStyle = this->textStyle;
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if (StellarX::FillMode::Null == tableFillMode)
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pageNum->setTextdisap(true);
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pageNum->draw();
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}
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void Table::drawButton()
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{
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if (nullptr == prevButton || nullptr == nextButton)
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initButton();
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this->prevButton->textStyle = this->textStyle;
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this->nextButton->textStyle = this->textStyle;
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this->prevButton->setFillMode(tableFillMode);
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this->nextButton->setFillMode(tableFillMode);
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this->prevButton->setButtonShape(StellarX::ControlShape::B_RECTANGLE);
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this->nextButton->setButtonShape(StellarX::ControlShape::B_RECTANGLE);
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this->prevButton->setDirty(true);
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this->nextButton->setDirty(true);
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prevButton->draw();
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nextButton->draw();
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}
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Table::Table(int x, int y)
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:Control(x, y, 0, 0)
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{
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this->id = "Table";
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}
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Table::~Table()
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{
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if (this->prevButton)
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delete this->prevButton;
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if (this->nextButton)
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delete this->nextButton;
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if (this->pageNum)
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delete this->pageNum;
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if (this->saveBkImage)
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delete this->saveBkImage;
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this->prevButton = nullptr;
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this->nextButton = nullptr;
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this->pageNum = nullptr;
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this->saveBkImage = nullptr;
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}
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void Table::draw()
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{
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//在这里先初始化保证翻页按钮不为空
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// 在一些容器中,Table不会被立即绘制可能导致事件事件传递时触发空指针警报
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// 由于单元格初始化依赖字体数据所以先设置一次字体样式
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// 先保存当前绘图状态
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saveStyle();
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// 设置表格样式
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setfillcolor(tableBkClor);
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setlinecolor(tableBorderClor);
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settextstyle(textStyle.nHeight, textStyle.nWidth, textStyle.lpszFace,
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textStyle.nEscapement, textStyle.nOrientation, textStyle.nWeight,
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textStyle.bItalic, textStyle.bUnderline, textStyle.bStrikeOut);
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settextcolor(textStyle.color);
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setlinestyle((int)tableLineStyle, tableBorderWidth);
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setfillstyle((int)tableFillMode);
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// 是否需要计算单元格尺寸
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if (isNeedCellSize)
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{
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initTextWaH();
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isNeedCellSize = false;
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}
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restoreStyle();
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if (this->dirty && this->show)
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{
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// 先保存当前绘图状态
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saveStyle();
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// 设置表格样式
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setfillcolor(tableBkClor);
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setlinecolor(tableBorderClor);
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settextstyle(textStyle.nHeight, textStyle.nWidth, textStyle.lpszFace,
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textStyle.nEscapement, textStyle.nOrientation, textStyle.nWeight,
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textStyle.bItalic, textStyle.bUnderline, textStyle.bStrikeOut);
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settextcolor(textStyle.color);
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setlinestyle((int)tableLineStyle, tableBorderWidth);
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setfillstyle((int)tableFillMode);
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setbkmode(TRANSPARENT);
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if (isNeedDrawHeaders)
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{
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// 重新设置表格样式
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setfillcolor(tableBkClor);
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setlinecolor(tableBorderClor);
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settextstyle(textStyle.nHeight, textStyle.nWidth, textStyle.lpszFace,
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textStyle.nEscapement, textStyle.nOrientation, textStyle.nWeight,
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textStyle.bItalic, textStyle.bUnderline, textStyle.bStrikeOut);
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settextcolor(textStyle.color);
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setlinestyle((int)tableLineStyle, tableBorderWidth);
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setfillstyle((int)tableFillMode);
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setbkmode(TRANSPARENT);
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}
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//确保在绘制任何表格内容之前捕获背景
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// 临时恢复样式,确保捕获正确的背景
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if ((!hasSnap) || (saveWidth != this->width) || (saveHeight != this->height)||!saveBkImage)
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saveBackground(this->x, this->y, this->width, this->height);
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// 恢复背景(清除旧内容)
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restBackground();
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// 绘制表头
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dX = x;
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dY = y;
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drawHeader();
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this->isNeedDrawHeaders = false;
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// 绘制当前页
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drawTable();
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// 绘制页码标签
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drawPageNum();
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// 绘制翻页按钮
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if (this->isShowPageButton)
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drawButton();
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// 恢复绘图状态
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restoreStyle();
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dirty = false; // 标记不需要重绘
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}
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}
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bool Table::handleEvent(const ExMessage& msg)
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{
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if(!show)return false;
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bool consume = false;
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if(!this->isShowPageButton)
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return consume;
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else
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{
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if(prevButton)consume = prevButton->handleEvent(msg);
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if (nextButton&&!consume)
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consume = nextButton->handleEvent(msg);
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}
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if (dirty)
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requestRepaint();
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return consume;
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}
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void Table::setHeaders(std::initializer_list<std::string> headers)
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{
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this->headers.clear();
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for (auto lis : headers)
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this->headers.push_back(lis);
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isNeedCellSize = true; // 标记需要重新计算单元格尺寸
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isNeedDrawHeaders = true; // 标记需要重新绘制表头
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dirty = true;
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}
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void Table::setData( std::vector<std::string> data)
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{
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if (data.size() < headers.size())
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for (int i = 0; data.size() <= headers.size(); i++)
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data.push_back("");
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this->data.push_back(data);
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totalPages = ((int)this->data.size() + rowsPerPage - 1) / rowsPerPage;
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if (totalPages < 1)
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totalPages = 1;
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isNeedCellSize = true; // 标记需要重新计算单元格尺寸
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dirty = true;
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}
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void Table::setData( std::initializer_list<std::vector<std::string>> data)
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{
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for (auto lis : data)
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if (lis.size() < headers.size())
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{
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for (size_t i = lis.size(); i< headers.size(); i++)
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lis.push_back("");
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this->data.push_back(lis);
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}
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else
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this->data.push_back(lis);
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totalPages = ((int)this->data.size() + rowsPerPage - 1) / rowsPerPage;
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if (totalPages < 1)
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totalPages = 1;
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isNeedCellSize = true; // 标记需要重新计算单元格尺寸
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dirty = true;
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}
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void Table::setRowsPerPage(int rows)
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{
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this->rowsPerPage = rows;
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totalPages = ((int)data.size() + rowsPerPage - 1) / rowsPerPage;
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if (totalPages < 1)
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totalPages = 1;
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isNeedCellSize = true; // 标记需要重新计算单元格尺寸
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dirty = true;
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}
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void Table::showPageButton(bool isShow)
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{
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this->isShowPageButton = isShow;
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this->dirty = true;
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}
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void Table::setTableBorder(COLORREF color)
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{
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this->tableBorderClor = color;
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this->dirty = true;
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}
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void Table::setTableBk(COLORREF color)
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{
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this->tableBkClor = color;
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this->dirty = true;
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}
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void Table::setTableFillMode(StellarX::FillMode mode)
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{
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if (StellarX::FillMode::Solid == mode || StellarX::FillMode::Null == mode)
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this->tableFillMode = mode;
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else
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this->tableFillMode = StellarX::FillMode::Solid;
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if (this->prevButton && this->nextButton && this->pageNum)
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{
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this->prevButton->textStyle = this->textStyle;
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this->nextButton->textStyle = this->textStyle;
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this->prevButton->setFillMode(tableFillMode);
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this->nextButton->setFillMode(tableFillMode);
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if (StellarX::FillMode::Null == tableFillMode)
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pageNum->setTextdisap(true);
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this->prevButton->setDirty(true);
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this->nextButton->setDirty(true);
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}
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this->dirty = true;
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}
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void Table::setTableLineStyle(StellarX::LineStyle style)
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{
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this->tableLineStyle = style;
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this->dirty = true;
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}
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void Table::setTableBorderWidth(int width)
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{
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this->tableBorderWidth = width;
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this->dirty = true;
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}
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int Table::getCurrentPage() const
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{
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return this->currentPage;
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}
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int Table::getTotalPages() const
|
||
{
|
||
return this->totalPages;
|
||
}
|
||
|
||
int Table::getRowsPerPage() const
|
||
{
|
||
return this->rowsPerPage;
|
||
}
|
||
|
||
bool Table::getShowPageButton() const
|
||
{
|
||
return this->isShowPageButton;
|
||
}
|
||
|
||
COLORREF Table::getTableBorder() const
|
||
{
|
||
return this->tableBorderClor;
|
||
}
|
||
|
||
COLORREF Table::getTableBk() const
|
||
{
|
||
return this->tableBkClor;
|
||
}
|
||
|
||
StellarX::FillMode Table::getTableFillMode() const
|
||
{
|
||
return this->tableFillMode;
|
||
}
|
||
|
||
StellarX::LineStyle Table::getTableLineStyle() const
|
||
{
|
||
return this->tableLineStyle;
|
||
}
|
||
|
||
std::vector<std::string> Table::getHeaders() const
|
||
{
|
||
return this->headers;
|
||
}
|
||
|
||
std::vector<std::vector<std::string>> Table::getData() const
|
||
{
|
||
return this->data;
|
||
}
|
||
|
||
int Table::getTableBorderWidth() const
|
||
{
|
||
return this->tableBorderWidth;
|
||
}
|
||
|
||
|