697 lines
20 KiB
C++
697 lines
20 KiB
C++
#include "Button.h"
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Button::Button(int x, int y, int width, int height, const std::string text, StellarX::ButtonMode mode, StellarX::ControlShape shape)
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: Control(x, y, width, height)
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{
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initButton(text, mode, shape, RGB(202, 255, 255), RGB(171, 196, 220), RGB(255, 255, 0));
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}
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Button::Button(int x, int y, int width, int height, const std::string text, COLORREF ct, COLORREF cf, StellarX::ButtonMode mode, StellarX::ControlShape shape)
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: Control(x, y, width, height)
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{
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initButton(text, mode, shape, ct, cf, RGB(255, 255, 0));
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}
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Button::Button(int x, int y, int width, int height, const std::string text, COLORREF ct, COLORREF cf, COLORREF ch, StellarX::ButtonMode mode, StellarX::ControlShape shape)
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: Control(x, y, width, height)
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{
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initButton(text, mode, shape, ct, cf, ch);
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}
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// ====== GBK/MBCS 安全:字符边界与省略号裁切 ======
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static inline int gbk_char_len(const std::string& s, size_t i)
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{
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unsigned char b = (unsigned char)s[i];
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if (b <= 0x7F) return 1; // ASCII
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if (b >= 0x81 && b <= 0xFE && i + 1 < s.size())
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{
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unsigned char b2 = (unsigned char)s[i + 1];
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if (b2 >= 0x40 && b2 <= 0xFE && b2 != 0x7F) return 2; // 合法双字节
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}
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return 1; // 容错
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}
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static inline void rtrim_spaces_gbk(std::string& s)
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{
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while (!s.empty() && s.back() == ' ') s.pop_back(); // ASCII 空格
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while (s.size() >= 2)
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{ // 全角空格 A1 A1
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unsigned char a = (unsigned char)s[s.size() - 2];
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unsigned char b = (unsigned char)s[s.size() - 1];
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if (a == 0xA1 && b == 0xA1) s.resize(s.size() - 2);
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else break;
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}
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}
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static inline bool is_ascii_only(const std::string& s)
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{
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for (unsigned char c : s) if (c > 0x7F) return false;
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return true;
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}
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static inline bool is_word_boundary_char(unsigned char c)
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{
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return c == ' ' || c == '-' || c == '_' || c == '/' || c == '\\' || c == '.' || c == ':';
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}
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// 英文优先策略:优先在“词边界”回退,再退化到逐字符;省略号为 "..."
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static std::string ellipsize_ascii_pref(const std::string& text, int maxW)
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{
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if (maxW <= 0) return "";
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if (textwidth(LPCTSTR(text.c_str())) <= maxW) return text;
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const std::string ell = "...";
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int ellW = textwidth(LPCTSTR(ell.c_str()));
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if (ellW > maxW)
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{ // 连 ... 都放不下
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std::string e = ell;
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while (!e.empty() && textwidth(LPCTSTR(e.c_str())) > maxW) e.pop_back();
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return e; // 可能是 ".."、"." 或 ""
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}
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const int limit = maxW - ellW;
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// 先找到能放下的最长前缀
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size_t i = 0, lastFit = 0;
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while (i < text.size())
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{
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int clen = gbk_char_len(text, i);
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size_t j = text.size() < i + (size_t)clen ? text.size() : i + (size_t)clen;
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int w = textwidth(LPCTSTR(text.substr(0, j).c_str()));
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if (w <= limit) { lastFit = j; i = j; }
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else break;
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}
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if (lastFit == 0) return ell;
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// 在已适配前缀范围内,向左找最近的词边界
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size_t cutPos = lastFit;
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for (size_t k = lastFit; k > 0; --k)
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{
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unsigned char c = (unsigned char)text[k - 1];
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if (c <= 0x7F && is_word_boundary_char(c)) { cutPos = k - 1; break; }
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}
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std::string head = text.substr(0, cutPos);
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rtrim_spaces_gbk(head);
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head += ell;
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return head;
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}
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// 中文优先策略:严格逐“字符”(1/2字节)回退;省略号用全角 "…"
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static std::string ellipsize_cjk_pref(const std::string& text, int maxW, const char* ellipsis = "…")
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{
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if (maxW <= 0) return "";
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if (textwidth(LPCTSTR(text.c_str())) <= maxW) return text;
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std::string ell = ellipsis ? ellipsis : "…";
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int ellW = textwidth(LPCTSTR(ell.c_str()));
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if (ellW > maxW)
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{ // 连省略号都放不下
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std::string e = ell;
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while (!e.empty() && textwidth(LPCTSTR(e.c_str())) > maxW) e.pop_back();
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return e;
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}
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const int limit = maxW - ellW;
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size_t i = 0, lastFit = 0;
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while (i < text.size())
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{
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int clen = gbk_char_len(text, i);
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size_t j = text.size() < i + (size_t)clen ? text.size() : i + (size_t)clen;
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int w = textwidth(LPCTSTR(text.substr(0, j).c_str()));
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if (w <= limit) { lastFit = j; i = j; }
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else break;
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}
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if (lastFit == 0) return ell;
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std::string head = text.substr(0, lastFit);
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rtrim_spaces_gbk(head);
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head += ell;
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return head;
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}
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void Button::setTooltipStyle(COLORREF text, COLORREF bk, bool transparent)
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{
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tipLabel.textStyle.color = text;
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tipLabel.setTextBkColor(bk);
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tipLabel.setTextdisap(transparent);
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}
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void Button::setTooltipTextsForToggle(const std::string& onText, const std::string& offText)
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{
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tipTextOn = onText;
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tipTextOff = offText;
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tipUserOverride = true;
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}
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void Button::initButton(const std::string text, StellarX::ButtonMode mode, StellarX::ControlShape shape, COLORREF ct, COLORREF cf, COLORREF ch)
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{
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this->id = "Button";
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this->text = text;
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this->mode = mode;
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this->shape = shape;
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this->buttonTrueColor = ct;
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this->buttonFalseColor = cf;
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this->buttonHoverColor = ch;
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this->click = false;
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this->hover = false;
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// === Tooltip 默认:文本=按钮文本;白底黑字;不透明;用当前按钮字体样式 ===
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tipTextClick = tipTextOn = tipTextOff = this->text;
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tipLabel.setText(tipTextClick);
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tipLabel.textStyle.color = (RGB(167, 170, 172));
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tipLabel.setTextBkColor(RGB(255, 255, 255));
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tipLabel.setTextdisap(false);
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tipLabel.textStyle = this->textStyle; // 复用按钮字体样式
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}
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Button::~Button()
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{
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if (buttonFileIMAGE)
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delete buttonFileIMAGE;
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buttonFileIMAGE = nullptr;
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}
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void Button::draw()
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{
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if (!dirty || !show)return;
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//保存当前样式和颜色
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saveStyle();
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if (StellarX::ButtonMode::DISABLED == mode) //设置禁用按钮色
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{
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setfillcolor(DISABLEDCOLOUR);
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textStyle.bStrikeOut = true;
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}
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else
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{
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// 点击状态优先级最高,然后是悬停状态,最后是默认状态
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COLORREF col = click ? buttonTrueColor : (hover ? buttonHoverColor : buttonFalseColor);
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setfillcolor(col);
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}
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//
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//设置字体背景色透明
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setbkmode(TRANSPARENT);
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//边框颜色
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setlinecolor(buttonBorderColor);
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//设置字体颜色
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settextcolor(textStyle.color);
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//设置字体样式
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settextstyle(textStyle.nHeight, textStyle.nWidth, textStyle.lpszFace,
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textStyle.nEscapement, textStyle.nOrientation, textStyle.nWeight,
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textStyle.bItalic, textStyle.bUnderline, textStyle.bStrikeOut);
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if (needCutText)
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cutButtonText();
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//获取字符串像素高度和宽度
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if ((this->oldtext_width != this->text_width || this->oldtext_height != this->text_height)
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|| (-1 == oldtext_width && oldtext_height == -1))
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{
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if (isUseCutText)
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{
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this->oldtext_width = this->text_width = textwidth(LPCTSTR(this->cutText.c_str()));
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this->oldtext_height = this->text_height = textheight(LPCTSTR(this->cutText.c_str()));
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}
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else
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{
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this->oldtext_width = this->text_width = textwidth(LPCTSTR(this->text.c_str()));
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this->oldtext_height = this->text_height = textheight(LPCTSTR(this->text.c_str()));
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}
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}
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//设置按钮填充模式
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setfillstyle((int)buttonFillMode, (int)buttonFillIma, buttonFileIMAGE);
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if ((saveBkX != this->x) || (saveBkY != this->y) || (!hasSnap) || (saveWidth != this->width) || (saveHeight != this->height) || !saveBkImage)
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saveBackground(this->x, this->y, (this->width + bordWith), (this->height + bordHeight));
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// 恢复背景(清除旧内容)
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restBackground();
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//根据按钮形状绘制
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switch (shape)
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{
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case StellarX::ControlShape::RECTANGLE://有边框填充矩形
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fillrectangle(x, y, x + width, y + height);
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isUseCutText ? outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(cutText.c_str()))
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: outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str()));
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break;
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case StellarX::ControlShape::B_RECTANGLE://无边框填充矩形
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solidrectangle(x, y, x + width, y + height);
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isUseCutText ? outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(cutText.c_str()))
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: outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str()));
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break;
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case StellarX::ControlShape::ROUND_RECTANGLE://有边框填充圆角矩形
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fillroundrect(x, y, x + width, y + height, rouRectangleSize.ROUND_RECTANGLEwidth, rouRectangleSize.ROUND_RECTANGLEheight);
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isUseCutText ? outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(cutText.c_str()))
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: outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str()));
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break;
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case StellarX::ControlShape::B_ROUND_RECTANGLE://无边框填充圆角矩形
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solidroundrect(x, y, x + width, y + height, rouRectangleSize.ROUND_RECTANGLEwidth, rouRectangleSize.ROUND_RECTANGLEheight);
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isUseCutText ? outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(cutText.c_str()))
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: outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str()));
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break;
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case StellarX::ControlShape::CIRCLE://有边框填充圆形
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fillcircle(x + width / 2, y + height / 2, min(width, height) / 2);
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isUseCutText ? outtextxy(x + width / 2 - text_width / 2, y + height / 2 - text_height / 2, LPCTSTR(cutText.c_str()))
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: outtextxy(x + width / 2 - text_width / 2, y + height / 2 - text_height / 2, LPCTSTR(text.c_str()));
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break;
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case StellarX::ControlShape::B_CIRCLE://无边框填充圆形
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solidcircle(x + width / 2, y + height / 2, min(width, height) / 2);
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isUseCutText ? outtextxy(x + width / 2 - text_width / 2, y + height / 2 - text_height / 2, LPCTSTR(cutText.c_str()))
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: outtextxy(x + width / 2 - text_width / 2, y + height / 2 - text_height / 2, LPCTSTR(text.c_str()));
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break;
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case StellarX::ControlShape::ELLIPSE://有边框填充椭圆
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fillellipse(x, y, x + width, y + height);
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isUseCutText ? outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(cutText.c_str()))
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: outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str()));
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break;
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case StellarX::ControlShape::B_ELLIPSE://无边框填充椭圆
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solidellipse(x, y, x + width, y + height);
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isUseCutText ? outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(cutText.c_str()))
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: outtextxy((x + (width - text_width) / 2), (y + (height - text_height) / 2), LPCTSTR(text.c_str()));
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break;
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}
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restoreStyle();//恢复默认字体样式和颜色
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dirty = false; //标记按钮不需要重绘
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}
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// 处理鼠标事件,检测点击和悬停状态
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// 根据按钮模式和形状进行不同的处理
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bool Button::handleEvent(const ExMessage& msg)
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{
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if (!show)
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return false;
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bool oldHover = hover;
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bool oldClick = click;
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bool consume = false;//是否消耗事件
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// 记录鼠标位置(用于tip定位)
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if (msg.message == WM_MOUSEMOVE)
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{
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lastMouseX = msg.x;
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lastMouseY = msg.y;
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}
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// 检测悬停状态(根据不同形状)
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switch (shape)
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{
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case StellarX::ControlShape::RECTANGLE:
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case StellarX::ControlShape::B_RECTANGLE:
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case StellarX::ControlShape::ROUND_RECTANGLE:
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case StellarX::ControlShape::B_ROUND_RECTANGLE:
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hover = (msg.x > x && msg.x < (x + width) && msg.y > y && msg.y < (y + height));
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break;
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case StellarX::ControlShape::CIRCLE:
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case StellarX::ControlShape::B_CIRCLE:
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hover = isMouseInCircle(msg.x, msg.y, x + width / 2, y + height / 2, min(width, height) / 2);
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break;
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case StellarX::ControlShape::ELLIPSE:
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case StellarX::ControlShape::B_ELLIPSE:
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hover = isMouseInEllipse(msg.x, msg.y, x, y, x + width, y + height);
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break;
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}
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// 处理鼠标点击事件
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if (msg.message == WM_LBUTTONDOWN && hover && mode != StellarX::ButtonMode::DISABLED)
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{
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if (mode == StellarX::ButtonMode::NORMAL)
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{
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click = true;
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dirty = true;
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consume = true;
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}
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else if (mode == StellarX::ButtonMode::TOGGLE)
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{
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// TOGGLE模式在鼠标释放时处理
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}
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}
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// NORMAL 模式:鼠标在按钮上释放时才触发点击回调,如果移出区域则取消点击状态。
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// TOGGLE 模式:在释放时切换状态,并触发相应的开/关回调。
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else if (msg.message == WM_LBUTTONUP && hover && mode != StellarX::ButtonMode::DISABLED)
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{
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hideTooltip(); // 隐藏悬停提示
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if (mode == StellarX::ButtonMode::NORMAL && click)
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{
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if (onClickCallback) onClickCallback();
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click = false;
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dirty = true;
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consume = true;
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hideTooltip();
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// 清除消息队列中积压的鼠标和键盘消息,防止本次点击事件被重复处理
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flushmessage(EX_MOUSE | EX_KEY);
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}
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else if (mode == StellarX::ButtonMode::TOGGLE)
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{
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click = !click;
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if (click && onToggleOnCallback) onToggleOnCallback();
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else if (!click && onToggleOffCallback) onToggleOffCallback();
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dirty = true;
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consume = true;
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refreshTooltipTextForState();
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hideTooltip();
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// 清除消息队列中积压的鼠标和键盘消息,防止本次点击事件被重复处理
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flushmessage(EX_MOUSE | EX_KEY);
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}
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}
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// 处理鼠标移出区域的情况
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else if (msg.message == WM_MOUSEMOVE)
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{
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if (!hover && mode == StellarX::ButtonMode::NORMAL && click)
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{
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click = false;
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dirty = true;
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}
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else if (hover != oldHover)
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dirty = true;
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}
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if (tipEnabled)
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{
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if (hover && !oldHover)
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{
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// 刚刚进入悬停:开计时,暂不显示
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tipHoverTick = GetTickCount64();
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tipVisible = false;
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}
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if (!hover && oldHover)
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{
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// 刚移出:立即隐藏
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hideTooltip();
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}
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if (hover && !tipVisible)
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{
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// 到点就显示
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if (GetTickCount64() - tipHoverTick >= (ULONGLONG)tipDelayMs)
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{
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tipVisible = true;
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// 定位(跟随鼠标 or 相对按钮)
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int tipX = tipFollowCursor ? (lastMouseX + tipOffsetX) : lastMouseX;
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int tipY = tipFollowCursor ? (lastMouseY + tipOffsetY) : y + height;
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// 设置文本(用户可能动态改了提示文本
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if (tipUserOverride)
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{
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if (mode == StellarX::ButtonMode::NORMAL)
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tipLabel.setText(tipTextClick);
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else if (mode == StellarX::ButtonMode::TOGGLE)
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tipLabel.setText(click ? tipTextOn : tipTextOff);
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}
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else
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if (mode == StellarX::ButtonMode::TOGGLE)
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tipLabel.setText(click ? tipTextOn : tipTextOff);
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// 设置位置
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tipLabel.setX(tipX);
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tipLabel.setY(tipY);
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// 标记需要绘制
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tipLabel.setDirty(true);
|
||
}
|
||
}
|
||
}
|
||
|
||
// 如果状态发生变化,标记需要重绘
|
||
if (hover != oldHover || click != oldClick)
|
||
dirty = true;
|
||
|
||
// 如果需要重绘,立即执行
|
||
if (dirty)
|
||
requestRepaint(parent);
|
||
|
||
if (tipEnabled && tipVisible)
|
||
tipLabel.draw();
|
||
|
||
return consume;
|
||
}
|
||
|
||
void Button::setOnClickListener(const std::function<void()>&& callback)
|
||
{
|
||
this->onClickCallback = callback;
|
||
}
|
||
|
||
void Button::setOnToggleOnListener(const std::function<void()>&& callback)
|
||
{
|
||
this->onToggleOnCallback = callback;
|
||
}
|
||
void Button::setOnToggleOffListener(const std::function<void()>&& callback)
|
||
{
|
||
this->onToggleOffCallback = callback;
|
||
}
|
||
|
||
void Button::setbuttonMode(StellarX::ButtonMode mode)
|
||
{
|
||
if (this->mode == StellarX::ButtonMode::DISABLED && mode != StellarX::ButtonMode::DISABLED)
|
||
textStyle.bStrikeOut = false;
|
||
//取值范围参考 buttMode的枚举注释
|
||
this->mode = mode;
|
||
dirty = true; // 标记需要重绘
|
||
}
|
||
|
||
void Button::setROUND_RECTANGLEwidth(int width)
|
||
{
|
||
rouRectangleSize.ROUND_RECTANGLEwidth = width;
|
||
this->dirty = true; // 标记需要重绘
|
||
|
||
}
|
||
|
||
void Button::setROUND_RECTANGLEheight(int height)
|
||
{
|
||
rouRectangleSize.ROUND_RECTANGLEheight = height;
|
||
this->dirty = true; // 标记需要重绘
|
||
}
|
||
|
||
bool Button::isClicked() const
|
||
{
|
||
return this->click;
|
||
}
|
||
|
||
void Button::setFillMode(StellarX::FillMode mode)
|
||
{
|
||
this->buttonFillMode = mode;
|
||
this->dirty = true; // 标记需要重绘
|
||
}
|
||
|
||
void Button::setFillIma(StellarX::FillStyle ima)
|
||
{
|
||
buttonFillIma = ima;
|
||
this->dirty = true;
|
||
}
|
||
|
||
void Button::setFillIma(std::string imaNAme)
|
||
{
|
||
if (buttonFileIMAGE)
|
||
{
|
||
delete buttonFileIMAGE;
|
||
buttonFileIMAGE = nullptr;
|
||
}
|
||
buttonFileIMAGE = new IMAGE;
|
||
loadimage(buttonFileIMAGE, imaNAme.c_str(), width, height);
|
||
this->dirty = true;
|
||
}
|
||
|
||
|
||
void Button::setButtonBorder(COLORREF Border)
|
||
{
|
||
buttonBorderColor = Border;
|
||
this->dirty = true;
|
||
}
|
||
|
||
void Button::setButtonFalseColor(COLORREF color)
|
||
{
|
||
this->buttonFalseColor = color;
|
||
this->dirty = true;
|
||
}
|
||
|
||
void Button::setButtonText(const char* text)
|
||
{
|
||
this->text = std::string(text);
|
||
this->text_width = textwidth(LPCTSTR(this->text.c_str()));
|
||
this->text_height = textheight(LPCTSTR(this->text.c_str()));
|
||
this->dirty = true;
|
||
this->needCutText = true;
|
||
if (!tipUserOverride)
|
||
tipTextClick = tipTextOn = tipTextOff = text;
|
||
}
|
||
|
||
void Button::setButtonText(std::string text)
|
||
{
|
||
this->text = text;
|
||
this->text_width = textwidth(LPCTSTR(this->text.c_str()));
|
||
this->text_height = textheight(LPCTSTR(this->text.c_str()));
|
||
this->dirty = true; // 标记需要重绘
|
||
this->needCutText = true;
|
||
if (!tipUserOverride)
|
||
tipTextClick = tipTextOn = tipTextOff = text;
|
||
}
|
||
|
||
void Button::setButtonShape(StellarX::ControlShape shape)
|
||
{
|
||
this->shape = shape;
|
||
this->dirty = true;
|
||
this->needCutText = true;
|
||
}
|
||
|
||
//允许通过外部函数修改按钮的点击状态,并执行相应的回调函数
|
||
void Button::setButtonClick(BOOL click)
|
||
{
|
||
this->click = click;
|
||
|
||
if (mode == StellarX::ButtonMode::NORMAL && click)
|
||
{
|
||
if (onClickCallback) onClickCallback();
|
||
dirty = true;
|
||
hideTooltip();
|
||
// 清除消息队列中积压的鼠标和键盘消息,防止本次点击事件被重复处理
|
||
flushmessage(EX_MOUSE | EX_KEY);
|
||
}
|
||
else if (mode == StellarX::ButtonMode::TOGGLE)
|
||
{
|
||
if (click && onToggleOnCallback) onToggleOnCallback();
|
||
else if (!click && onToggleOffCallback) onToggleOffCallback();
|
||
dirty = true;
|
||
refreshTooltipTextForState();
|
||
hideTooltip();
|
||
// 清除消息队列中积压的鼠标和键盘消息,防止本次点击事件被重复处理
|
||
flushmessage(EX_MOUSE | EX_KEY);
|
||
}
|
||
if (dirty)
|
||
requestRepaint(parent);
|
||
}
|
||
|
||
|
||
std::string Button::getButtonText() const
|
||
{
|
||
return this->text;
|
||
}
|
||
|
||
const char* Button::getButtonText_c() const
|
||
{
|
||
return this->text.c_str();
|
||
}
|
||
|
||
StellarX::ButtonMode Button::getButtonMode() const
|
||
{
|
||
return this->mode;
|
||
}
|
||
|
||
StellarX::ControlShape Button::getButtonShape() const
|
||
{
|
||
return this->shape;
|
||
}
|
||
|
||
StellarX::FillMode Button::getFillMode() const
|
||
{
|
||
return this->buttonFillMode;
|
||
}
|
||
|
||
StellarX::FillStyle Button::getFillIma() const
|
||
{
|
||
return this->buttonFillIma;
|
||
}
|
||
|
||
IMAGE* Button::getFillImaImage() const
|
||
{
|
||
return this->buttonFileIMAGE;
|
||
}
|
||
|
||
COLORREF Button::getButtonBorder() const
|
||
{
|
||
return this->buttonBorderColor;
|
||
}
|
||
|
||
COLORREF Button::getButtonTextColor() const
|
||
{
|
||
return this->textStyle.color;
|
||
}
|
||
|
||
StellarX::ControlText Button::getButtonTextStyle() const
|
||
{
|
||
return this->textStyle;
|
||
}
|
||
|
||
int Button::getButtonWidth() const
|
||
{
|
||
return this->width;
|
||
}
|
||
|
||
int Button::getButtonHeight() const
|
||
{
|
||
return this->height;
|
||
}
|
||
|
||
|
||
|
||
bool Button::isMouseInCircle(int mouseX, int mouseY, int x, int y, int radius)
|
||
{
|
||
double dis = sqrt(pow(mouseX - x, 2) + pow(mouseY - y, 2));
|
||
if (dis <= radius)
|
||
return true;
|
||
else
|
||
return false;
|
||
}
|
||
|
||
bool Button::isMouseInEllipse(int mouseX, int mouseY, int x, int y, int width, int height)
|
||
{
|
||
int centerX = (x + width) / 2;
|
||
int centerY = (y + height) / 2;
|
||
int majorAxis = (width - x) / 2;
|
||
int minorAxis = (height - y) / 2;
|
||
double dx = mouseX - centerX;
|
||
double dy = mouseY - centerY;
|
||
double normalizedDistance = (dx * dx) / (majorAxis * majorAxis) + (dy * dy) / (minorAxis * minorAxis);
|
||
|
||
// 判断鼠标是否在椭圆内
|
||
if (normalizedDistance <= 1.0)
|
||
return true;
|
||
else
|
||
return false;
|
||
}
|
||
|
||
void Button::cutButtonText()
|
||
{
|
||
const int contentW = 1 > this->width - 2 * padX ? 1 : this->width - 2 * padX;
|
||
// 放得下:不截断,直接用原文
|
||
if (textwidth(LPCTSTR(this->text.c_str())) <= contentW) {
|
||
isUseCutText = false;
|
||
needCutText = false;
|
||
cutText.clear();
|
||
return;
|
||
}
|
||
|
||
// 放不下:按语言偏好裁切(ASCII→词边界;CJK→逐字符,不撕裂双字节)
|
||
if (is_ascii_only(this->text))
|
||
{
|
||
cutText = ellipsize_ascii_pref(this->text, contentW); // "..."
|
||
}
|
||
else
|
||
{
|
||
cutText = ellipsize_cjk_pref(this->text, contentW, "…"); // 全角省略号
|
||
|
||
}
|
||
isUseCutText = true;
|
||
needCutText = false;
|
||
|
||
}
|
||
|
||
void Button::hideTooltip()
|
||
{
|
||
if (tipVisible)
|
||
{
|
||
tipVisible = false;
|
||
tipLabel.hide(); // 还原快照+作废,防止残影
|
||
tipHoverTick = GetTickCount64(); // 重置计时基线
|
||
}
|
||
}
|
||
|
||
void Button::refreshTooltipTextForState()
|
||
{
|
||
if (tipUserOverride) return; // 用户显式设置过 tipText,保持不变
|
||
if (mode == StellarX::ButtonMode::NORMAL)
|
||
tipLabel.setText(tipTextClick);
|
||
else if (mode == StellarX::ButtonMode::TOGGLE)
|
||
tipLabel.setText(click ? tipTextOn : tipTextOff);
|
||
}
|
||
|
||
|
||
|