feat: add a new awesome feature

This commit is contained in:
2025-11-02 18:04:55 +08:00
parent c4852d080f
commit 4bb0352088
23 changed files with 4712 additions and 1899 deletions

View File

@@ -7,8 +7,8 @@ void Table::drawTable()
// 表体从“表头之下”开始
dX = x + border;
dY = y + border + lineHeights.at(0) + 10; // 表头高度
uY = dY + lineHeights.at(0) + 10;
dY = y + border + lineHeights.at(0) + TABLE_HEADER_EXTRA; // 表头高度
uY = dY + lineHeights.at(0) + TABLE_ROW_EXTRA;
size_t startRow = (currentPage - 1) * rowsPerPage;
size_t endRow = startRow + (size_t)rowsPerPage < data.size() ? startRow + (size_t)rowsPerPage : data.size();
@@ -17,14 +17,14 @@ void Table::drawTable()
{
for (size_t j = 0; j < data[i].size(); ++j)
{
uX = dX + colWidths.at(j) + 20; // 列宽 + 20
uX = dX + colWidths.at(j) + TABLE_COL_GAP;
fillrectangle(dX, dY, uX, uY);
outtextxy(dX + 10, dY + 5, LPCTSTR(data[i][j].c_str()));
dX += colWidths.at(j) + 20;
outtextxy(dX + TABLE_PAD_X, dY + TABLE_PAD_Y, LPCTSTR(data[i][j].c_str()));
dX += colWidths.at(j) + TABLE_COL_GAP;
}
dX = x + border;
dY = uY;
uY = dY + lineHeights.at(0) + 10;
uY = dY + lineHeights.at(0) + TABLE_ROW_EXTRA;
}
}
@@ -36,14 +36,14 @@ void Table::drawHeader()
// 内容区原点 = x+border, y+border
dX = x + border;
dY = y + border;
uY = dY + lineHeights.at(0) + 10;
uY = dY + lineHeights.at(0) + TABLE_HEADER_EXTRA;
for (size_t i = 0; i < headers.size(); i++)
{
uX = dX + colWidths.at(i) + 20; // 注意这里是 +20和表体一致
uX = dX + colWidths.at(i) + TABLE_COL_GAP; // 注意这里是 +20和表体一致
fillrectangle(dX, dY, uX, uY);
outtextxy(dX + 10, dY + 5, LPCTSTR(headers[i].c_str()));
dX += colWidths.at(i) + 20; // 列间距 20
outtextxy(dX + TABLE_PAD_X, dY + TABLE_PAD_Y, LPCTSTR(headers[i].c_str()));
dX += colWidths.at(i) + TABLE_COL_GAP; // 列间距 20
}
}
// 遍历所有数据单元和表头,计算每列的最大宽度和每行的最大高度,
@@ -51,9 +51,9 @@ void Table::drawHeader()
void Table::initTextWaH()
{
// 和绘制一致的单元内边距
const int padX = 10; // 左右 padding
const int padY = 5; // 上下 padding
const int colGap = 20; // 列间距
const int padX = TABLE_PAD_X; // 左右 padding
const int padY = TABLE_PAD_Y; // 上下 padding
const int colGap = TABLE_COL_GAP; // 列间距
const int border = tableBorderWidth > 0 ? tableBorderWidth : 0;
// 统计每列最大文本宽 & 每列最大行高(包含数据 + 表头)
@@ -101,9 +101,9 @@ void Table::initTextWaH()
// 页脚:
const int pageTextH = textheight(LPCTSTR(pageNumtext.c_str()));
const int btnTextH = textheight(LPCTSTR("上一页"));
const int btnPadV = 8;
const int btnPadV = TABLE_BTN_TEXT_PAD_V;
const int btnH = btnTextH + 2 * btnPadV;
const int footerPad = 16;
const int footerPad = TABLE_FOOTER_PAD;
const int footerH = (pageTextH > btnH ? pageTextH : btnH) + footerPad;
// 最终表宽/高:内容 + 对称边框
@@ -113,16 +113,16 @@ void Table::initTextWaH()
void Table::initButton()
{
const int gap = 12; // 页码与按钮之间的固定间距
const int padH = 12; // 按钮水平内边距
const int padV = 0; // 按钮垂直内边距
const int gap = TABLE_BTN_GAP;
const int padH = TABLE_BTN_PAD_H;
const int padV = TABLE_BTN_PAD_V; // 按钮垂直内边距
int pageW = textwidth(LPCTSTR(pageNumtext.c_str()));
int lblH = textheight(LPCTSTR(pageNumtext.c_str()));
// 统一按钮尺寸(用按钮文字自身宽高 + padding
int prevW = textwidth(LPCTSTR("上一页")) + padH * 2;
int nextW = textwidth(LPCTSTR("下一页")) + padH * 2;
int prevW = textwidth(LPCTSTR(TABLE_STR_PREV)) + padH * 2;
int nextW = textwidth(LPCTSTR(TABLE_STR_NEXT)) + padH * 2;
int btnH = lblH + padV * 2;
@@ -133,7 +133,7 @@ void Table::initButton()
int btnY = pY; // 和页码同一基线
if (!prevButton)
prevButton = new Button(prevX, btnY, prevW, btnH, "上一页", RGB(0, 0, 0), RGB(255, 255, 255));
prevButton = new Button(prevX, btnY, prevW, btnH, TABLE_STR_PREV, RGB(0, 0, 0), RGB(255, 255, 255));
else
{
prevButton->setX(prevX);
@@ -141,7 +141,7 @@ void Table::initButton()
}
if (!nextButton)
nextButton = new Button(nextX, btnY, nextW, btnH, "下一页", RGB(0, 0, 0), RGB(255, 255, 255));
nextButton = new Button(nextX, btnY, nextW, btnH, TABLE_STR_NEXT, RGB(0, 0, 0), RGB(255, 255, 255));
else
{
nextButton->setX(nextX);
@@ -178,20 +178,20 @@ void Table::initPageNum()
// 统一坐标系
const int border = tableBorderWidth > 0 ? tableBorderWidth : 0;
const int baseH = lineHeights.empty() ? 0 : lineHeights.at(0);
const int headerH = baseH + 10;
const int rowsH = baseH * rowsPerPage + rowsPerPage * 10;
const int headerH = baseH + TABLE_HEADER_EXTRA;
const int rowsH = baseH * rowsPerPage + rowsPerPage * TABLE_ROW_EXTRA;
// 内容宽度 = sum(colWidths + 20)initTextWaH() 已把 this->width += 2*border
// 因此 contentW = this->width - 2*border 更稳妥
const int contentW = this->width - (border << 1);
// 页脚顶部位置(表头 + 可视数据区 之后)
pY = y + border + headerH + rowsH + 8; // +8 顶部留白
pY = y + border + headerH + rowsH + TABLE_FOOTER_BLANK; // +8 顶部留白
// 按理来说 x + (this->width - textW) / 2;就可以
// 但是在绘制时发现控件偏右因此减去40
int textW = textwidth(LPCTSTR(pageNumtext.c_str()));
pX = x - 40 +(this->width - textW) / 2;
pX = x + TABLE_PAGE_TEXT_OFFSET_X +(this->width - textW) / 2;
if (!pageNum)
pageNum = new Label(pX, pY, pageNumtext);
@@ -217,6 +217,7 @@ void Table::drawPageNum()
if (nullptr == pageNum)
initPageNum();
pageNum->setText(pageNumtext);
pageNum->textStyle = this->textStyle;
if (StellarX::FillMode::Null == tableFillMode)
pageNum->setTextdisap(true);
pageNum->draw();
@@ -244,6 +245,7 @@ void Table::drawButton()
Table::Table(int x, int y)
:Control(x, y, 0, 0)
{
this->id = "Table";
}
Table::~Table()
@@ -264,6 +266,28 @@ Table::~Table()
void Table::draw()
{
//在这里先初始化保证翻页按钮不为空
// 在一些容器中Table不会被立即绘制可能导致事件事件传递时触发空指针警报
// 由于单元格初始化依赖字体数据所以先设置一次字体样式
// 先保存当前绘图状态
saveStyle();
// 设置表格样式
setfillcolor(tableBkClor);
setlinecolor(tableBorderClor);
settextstyle(textStyle.nHeight, textStyle.nWidth, textStyle.lpszFace,
textStyle.nEscapement, textStyle.nOrientation, textStyle.nWeight,
textStyle.bItalic, textStyle.bUnderline, textStyle.bStrikeOut);
settextcolor(textStyle.color);
setlinestyle((int)tableLineStyle, tableBorderWidth);
setfillstyle((int)tableFillMode);
// 是否需要计算单元格尺寸
if (isNeedCellSize)
{
initTextWaH();
isNeedCellSize = false;
}
restoreStyle();
if (this->dirty && this->show)
{
// 先保存当前绘图状态
@@ -280,13 +304,6 @@ void Table::draw()
setfillstyle((int)tableFillMode);
setbkmode(TRANSPARENT);
// 是否需要计算单元格尺寸
if (isNeedCellSize)
{
initTextWaH();
isNeedCellSize = false;
}
if (isNeedDrawHeaders)
{
// 重新设置表格样式
@@ -302,27 +319,25 @@ void Table::draw()
}
//确保在绘制任何表格内容之前捕获背景
// 临时恢复样式,确保捕获正确的背景
if (!saveBkImage)
if ((!hasSnap) || (saveWidth != this->width) || (saveHeight != this->height)||!saveBkImage)
saveBackground(this->x, this->y, this->width, this->height);
// 恢复背景(清除旧内容)
restBackground();
// 绘制表头
dX = x;
dY = y;
drawHeader();
this->isNeedDrawHeaders = false;
dX = x;
dY = y;
drawHeader();
this->isNeedDrawHeaders = false;
// 绘制当前页
drawTable();
// 绘制页码标签
drawPageNum();
// 绘制翻页按钮
if (this->isShowPageButton)
drawButton();
// 恢复绘图状态
restoreStyle();
@@ -338,12 +353,12 @@ bool Table::handleEvent(const ExMessage& msg)
return consume;
else
{
consume = prevButton->handleEvent(msg);
if (!consume)
if(prevButton)consume = prevButton->handleEvent(msg);
if (nextButton&&!consume)
consume = nextButton->handleEvent(msg);
}
if (dirty)
draw();
requestRepaint();
return consume;
}